3,612 skills found · Page 26 of 121
ThinkInAIXYZ / deepchat-settingsDeepChat app settings modification (DeepChat 设置/偏好) skill. Activate ONLY when the user explicitly asks to change DeepChat's own settings/preferences (e.g., theme, language, font size...). Do NOT activate for OS/system settings, editor settings, or other apps.
MengTo / beam-glow-statesCreate React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow
MengTo / cinematic-gsap-lenis-motion-systemCreate premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis. Use for luxury editorial websites, creative studio portfolios, Awwwards-style interactions, smooth scroll reveals, staggered text, parallax, pinned sections, magnetic hover states, custom cursors, and mouse-reactive lay…
MengTo / browser-video-recordingCreate polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography, zoom-follow framing, ffprobe/thumbnail verification, and optional native recording compatibility checks
MengTo / cinematic-scroll-storytellingCreate cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and immersive preloaders
MengTo / pointer-trail-emitterBuild a cursor trail whose spacing stays constant at any hand speed, by emitting motes per unit of distance travelled rather than on a timer, so a flick draws the same continuous ribbon as a crawl instead of breaking into scattered dots.
MengTo / illustration-grainy-gouacheDraws original cosy animal scenes as hand-authored SVG cards (480x360) in a grainy gouache, risograph-like style. Identifying traits are flat shapes with no outlines on a hot-pink card; soft 3-4 stop gradient shading on every rounded form, darker toward edges and base; a fine dark multiply grain tha…
MengTo / illustration-ink-sketchDraws hand-inked cartoon critters and living objects as SVG cards (480x360), each acting out a coding or design idea. Identified by thick black brush-pen outlines that swell and taper and break into separate strokes, loose marker-and-watercolour fills that slip past the line, diagonal hatching inste…
MengTo / illustration-outlined-cartoonDraws original hand-authored SVG spot illustrations in an outlined cartoon style for design and coding subjects. Identifying traits: a warm near-black ink outline on every flat fill in three weights (2.5 / 2 / 1.5 px), tapered ink slivers for folds, brows and finger splits, big-headed characters wit…
MengTo / illustration-vintage-emblemDraws original hand-authored SVG badge illustrations in a vintage emblem style for design and coding subjects. Identifying traits: a seven-colour screen-print palette (green-black ink, cream, terracotta, sand, tan, pale, a touch of teal) with no gradients; one chunky hero object in thick 3.6 px ink…
MengTo / generate-reference-inspired-brand-worldsGenerate multiple original brand campaign worlds from a supplied visual reference while controlling how close the new work feels without copying protected signature elements
MengTo / web-technique-to-skillTurn a visual or interaction technique you already built into a reusable web-design skill, by isolating the one mechanism that makes it work while reproducing its approved reference exactly around that focus, and packaging it with a demo that proves both the mechanism and the visual fidelity.
MengTo / fire-smoke-skill-vfxBuild the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes whose turbulence rises with buoyancy (slow at the root, accelerating and stretching as it climbs) instead of scrolling, a temperature ramp from a whit…
MengTo / ice-frost-skill-vfxBuild the effects of an ice and frost skill as one visual language in Three.js. Frost that grows like real frost, not a painted fern: a dendritic tree grown on the CPU from a seed point, stems racing outward with barbs and sub-barbs that compete for space in one time-ordered queue, side branches lea…
MengTo / illustration-bold-popDraws hand-authored SVG spot illustrations in a bold pop-geometric style for design and coding scenes. Identifying traits: a thick navy outline on every shape, solid navy extrusions that always step down-right, saturated flat fills (hot pink, lemon, aqua, violet, mint, lime) textured with navy hatch…
MengTo / build-interactive-particle-trailBuild a cursor or touch particle interaction that emits by distance along the traveled segment into a recycled GPU point pool, with optional keyboard-triggered bursts.
MengTo / html-demoShow an app working on a web page by drawing it live in HTML instead of recording it. A Mac-style window plays the app step by step, and every frame is a pure function of one clock, View(t), drawn on a fixed 1200 × 750 stage that one CSS scale fits to any width.
MengTo / add-mouse-driven-orbitAdd restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations.
MengTo / framed-grid-layoutCreate minimal framed grid layouts with thin visible boundary lines, L-shaped corner brackets, subtle diagonal line texture, and strict section alignment
MengTo / 3d-ultra-realistic-waterBuild an ultra-realistic open ocean in Three.js with a deep-water Gerstner spectrum shaded per pixel from analytic derivatives, each wave faded at its own pixel footprint, plus Fresnel sky-cube and planar reflections, subsurface light through the crests, HDR sun glitter, Jacobian lace foam, a Kelvin…
MengTo / 3d-underwater-god-raysAdd volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera and carry rippling caustic streaks, with a shimmering surface underside, a sun that wobbles through the…
MengTo / build-daily-inspiration-sitesTurn a completed daily UI inspiration capture into exactly five original landing-page builds, one per separate Codex task, using Sites
MengTo / audit-ai-design-slopAudit websites, apps, screenshots, mockups, and design code for harmful AI-design clichés, generic generated defaults, and established UI defects
MengTo / paper-cinder-transitionChange between pages, chapters or scenes with a paper-burn transition, a ragged ember line that sweeps across the frame, chars the old page ahead of it and reveals the next scene live behind it, written as one WebGL composite pass over a frozen frame and a scissored live scene.
MengTo / dither-backgroundCreate a dark monochrome procedural background with enlarged square pixels and visible Bayer-style ordered dithering
MengTo / gsapUse when you need to add or debug professional web animations with GSAP (timelines, ScrollTrigger, stagger, transforms) in HTML/CSS/JS/React. Includes patterns for smooth motion, performance, and common pitfalls.
MengTo / illustration-framed-panelDraws original design-and-coding scenes as SVG cards (480x360) in a framed-panel cartoon style. Identifying traits are a soft pastel card with a periwinkle-violet panel framed in thin navy, outline-only clouds and a pale lavender floor band with dashes inside it; L-shaped corner brackets outside two…
MengTo / illustration-halftone-lineDraws hand-authored SVG spot illustrations in a halftone line style for design and coding scenes. Identifying traits are a confident black line with a slight hand wobble and contours left open, grey tones made only of fine halftone dots clipped to shapes, a few solid black masses (hair, leaves, a ba…
MengTo / illustration-teal-spotDraws original spot illustrations of one hero object as SVG cards (480x360) in a teal-on-white style. Identifying traits are a single object in a fixed oblique 3/4 view showing top, front and right faces; white main faces with teal only on side faces and accents; thin dark-teal outlines on every edg…
MengTo / beautiful-shadowsApply exact Tailwind arbitrary shadow utilities for polished, layered neutral elevation