251 skills found ยท Page 7 of 9
gamedev-skills / routerRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LรVE, pygame, Roblox) and the task, then reads the chosen skill before acting.
ferdinandobons / startup-designDesign, validate, and plan a startup from scratch. Covers market research, competitive analysis, business model, brand identity, product definition, financial projections, and validation experiments.
TencentCloudBase / ui-designUse when users need visual direction, interface hierarchy, layout decisions, design specifications, or prototypes before implementing a Web or mini program UI.
matlab / matlab-build-appBuild MATLAB apps from requirements to working code. Asks discovery questions (or skips them when the path is known), recommends UIFigure or UIHTML architecture, identifies layout archetype (Dashboard, Explorer, Tabbed, Wizard, Canvas), produces an implementation plan, and executes the build.
hashgraph-online / writing-bgs-load-orderUse when reading, editing, or generating a Bethesda Game Studio load-order file (plugins.txt / loadorder.txt) for Fallout 4, Skyrim SE/AE/VR, Fallout 76, Starfield, or when launching xEdit with a custom plugin list.
hashgraph-online / starkUse for UI/UX design, product flows, frontend or native interface design, design audits, design translation, asset planning, motion direction, design tokens, or distinctive non-generic apps and websites.
getsentry / presentation-creatorCreate data-driven presentation slides using React, Vite, and Recharts with Sentry branding
microsoft / design-systemCreates the Tamagui brand system for an Expo/React Native Power Apps mobile app, including design-system.md, tokens.ts, and an HTML gallery.
microsoft / canvas-appCreates or edits a Power Apps Canvas App through the Canvas Authoring MCP coauthoring session. Handles staged experience design, direct and partitioned targeted edits, planned multi-screen changes, responsive layout, and compile-error convergence.
microsoft / configure-canvas-mcpConfigure the Canvas Authoring MCP server for the current coauthoring session. Use before starting to edit a canvas app with the /canvas-app skill if not already connected.
rampstackco / usability-testingPlan and run usability tests on existing or prototype designs including test design, task scripts, moderation, observation, and findings synthesis.
rampstackco / integration-orchestratorGenerate a phased delivery orchestration plan for creative-direction-driven work: which skills run when, what locks at which gate, how handoffs occur, and how the cadence implements in the team's tools (Jira, Linear, Notion, Figma, GitHub) with AI agents via MCP and CLI.
rampstackco / design-standardsApply production-grade design standards when building or reviewing pages, components, or UI. Use this skill whenever the user asks to build a page, design a component, lay out a section, review the UI, fix the layout, or check design quality.
rampstackco / design-systemBuild or audit a design system including component library, design tokens, naming conventions, contribution model, and documentation.
taracodlabs / p5jsGenerative visual art and sketches in p5.js (self-contained HTML)
feimacode / open-design-agent-kitPro-grade UI design built into the coding agent you already use โ GitHub Copilot Chat, Claude Code, Codex, Cursor. 270+ design skills, 150+ brand design systems, 160+ remixable examples. No desktop app, no daemon, no API keys โ just files in your repo.
unbrowse-ai / unbrowseSearch and call websites through Unbrowse's hosted API or remote MCP, reuse indexed site tools, read pages, and learn missing routes in its cloud browser. Use for structured website tasks, authenticated site access, and live canvas planning with Unbrowse.
cth9191 / animateMake a short procedural animation in any style โ an explainer, a history, a little story โ as a single-file canvas video with a synthesized score, rendered to MP4.
shinpr / external-resource-contextRecords where resources outside the repository live (design source, design system, API schema, IaC source, secret store) and how design, implementation, and verification reach them
product-on-purpose / foundation-lean-canvasProduces a one-page lean canvas across nine interlocking blocks (problem, customer, UVP, solution, channels, revenue, cost, metrics, unfair advantage) with optional inline HTML and SVG visual rendering
product-on-purpose / tool-design-sprint-briefPre-sprint brief that locks challenge, sprint questions, team and role assignments, customer recruiting plan, prototype medium, interview format, logistics, and success criteria before Monday of a Design Sprint. Use after the readiness verdict is Go and before Monday begins.
product-on-purpose / tool-design-sprint-decide-and-storyboardDay 3 (Wednesday) move of a Design Sprint that runs the art museum layout, heat map, speed critique, straw poll, Decider supervote, rumble-vs-all-in-one decision, and the storyboard that drives Thursday's prototype build. The most decision-heavy day of the sprint.
product-on-purpose / tool-design-sprint-prototype-planDay 4 (Thursday) move of a Design Sprint that produces the planning artifact for the day. Output covers the prototype role plan (Maker, Stitcher, Writer, Asset Collector, Interviewer), prototype brief (what to build, fidelity bar, time allocation per role), canonical Five-Act Interview script (Welcoโฆ
product-on-purpose / tool-design-sprint-test-and-scoreDay 5 (Friday) sprint-closing move of a Design Sprint that produces the bundled Friday artifact covering per-customer interview observations, best quotes, scorecard grid (sprint questions by customers), observed patterns, hot takes from each team member, and the Decider summary (build, iterate, pivoโฆ
nWave-ai / nw-spike-methodologyTeaches agents how to run a timeboxed spike - throwaway code that validates one assumption before DESIGN
nWave-ai / nw-opportunity-mappingOpportunity Solution Trees, opportunity scoring, Lean Canvas, JTBD job mapping, and technique selection guide
superdesigndev / superdesignDesign or redesign frontend UI, presentations, and graphics on the Superdesign canvas with a choice of leading AI models
vibeeval / design-to-codeFigma-to-code translation, design tokens, spacing/typography scales, responsive breakpoints, and design system bridge patterns.
vibeeval / component-library-patternsDesign system token management, component API design, Storybook, and visual regression testing patterns
vibeeval / design-system-generatorGenerate design systems with color palettes, typography, spacing scales, component tokens, and Tailwind config