18 skills found
slysik / tac-7end-to-end with out-loop Agentic systems.
ellmos-ai / open-computeModel-agnostic computer-use core: one agent loop for Claude, OpenAI CUA, and a mock backend — normalized coordinates, canonical action schema, central safety gate.
PlaiPin / navigate-toROS2 meets OpenClaw 💗
liwala / shealself-healing and self-learning loop for coding agents
guanbear / OctoClawAuto-delegation, status truth, and cost-aware model routing for OpenClaw agents
massimodeluisa / recursive-decomposition-skillClaude Code skill for handling long-context tasks through recursive decomposition
latentfidelity / parPersistent Agent Runtime — self-hosted cognitive runtime for AI coding agents: semantic memory, knowledge graph, agent coordination, event-driven workflows, and autonomous self-maintenance via MCP
huang-sh / pytorch-fsdpAn open-source, model-agnostic AI workbench for scientific discovery.
HaseebKhalid1507 / VelociRAGLightning-fast RAG for AI agents. ONNX-powered, 4-layer fusion, MCP server. No PyTorch.
Zenobia000 / auto-triz-x1c01Auto-TRIZ closed-loop reasoning framework for e-bike drive unit technical contradiction resolution
LycheeMem / LycheeMemLightweight Long-Term Memory for LLM Agents.
mormorbump / 00_basicfsmによる状態遷移のサンプル
artpar / longterm-planner-mcpMCP server for long-term planning management in Claude Code
Dimokat / Antigravity_Optimizer_MCPA local RAG-powered Model Context Protocol (MCP) server using Qdrant and FastEmbed to help AI coding agents navigate, understand, and optimize large codebases.
Rath-Team / OpenRathAn open-source, PyTorch-like runtime for dynamic multi-agent and multi-session workflows.
Dataojitori / nocturne_memoryA lightweight, rollbackable, and visual Long-Term Memory Server for MCP Agents. Say goodbye to Vector RAG and amnesia. Empower your AI with persistent, graph-like structured memory across any model, session, or tool. Drop-in replacement for OpenClaw.
homestar9 / breadcrumb-buddyA Coldbox module for event-based breadcrumb navigation
htdt / godogenAutonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex