15 skills found
htdt / godogenAutonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex
RandallLiuXin / GodotMakerAutonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode
BlueBirdBack / godot-cursorrulesGodot 4.4 Cursor rules: coding standards, architecture patterns, and performance tips for AI-assisted game dev.
MushroomFleet / zero-vector-MCPMCP server for deterministic procedural generation — seed-based world building, terrain & content systems
ArcadeAI / arcade-mcpMCP Server Framework and Tool Development library for building custom capabilities into agents.
NishantJLU / Unity-MCPAgentic bridge between LLMs and Unity game engine using MCP Protocol and WebSockets
takugen31 / unity-xrXR Interaction Toolkit skills for VR/AR development
yukimemi / shunA minimal keyboard-driven cross-platform launcher
PatrickJS / gamemaker-gmlGameMaker Language (GML) rules for scripts, objects, events, rooms, data structures, and performance-minded game code
Donchitos / Claude-Code-Game-StudiosTurn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
nimiusrd / business_logicビジネスロジックの実装方法とテスト方法に関するガイドライン
doccker / go-devGo 开发规范,包含命名约定、错误处理、并发编程、测试规范等。当操作 .go, go.mod, go.sum 文件时自动激活。
ProjectLiminality / DreamTalkA programmatic animation library extending the ancient modality of SandTalk into the digital domain
masteryee-labs / Open-Godot-MCPOpen-source MCP server for AI-autonomous Godot game development. Deterministic playtesting, multiplayer testing, DAP debugging, LSP, token-efficient. 100% MIT.
addyosmani / agent-skillsProduction-grade engineering skills for AI coding agents.