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MetalShaderTools

Tools and samples for understanding Apple's Metal shading language and its LLVM Bitcode shader files

Install / Use

/learn @zhuowei/MetalShaderTools
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Tools for examining Apple's Metal shaders.

Contents

  • unmetallib.py: extracts .metallib files to .air files.
  • sampleshader/: contains:
    • a Metal shader from Apple's HelloTriangle project
    • the compiled metallib using Xcode 9.3's metal compiler
    • the .air files recompiled to x86_64 and arm64 assembly using LLVM 6.0.0 to show that Metal shaders are valid LLVM Bitcode and can be processed using normal LLVM tools.

Other Metal projects you might find useful

  • https://github.com/gzorin/LLAIR - wrapper around Metal compiler to make examining bitcode easier
  • https://github.com/a2flo/floor - C++ to Metal compiler with patched LLVM to generate .air files

License

My code (unmetallib.py, sampleshader/*.sh) is under the MIT license.

sampleshader/AAPLShaders.metal and sampleshader/AAPLShaderTypes.h are taken from Apple's HelloTriangle project. Their license can be found in sampleshader/AAPLShaders_LICENSE.txt (also MIT license)

Related Skills

View on GitHub
GitHub Stars87
CategoryDevelopment
Updated4mo ago
Forks8

Languages

LLVM

Security Score

92/100

Audited on Nov 26, 2025

No findings