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game-build

Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence.

Install / Use

npx skills add zenstory-ai/novel-to-game --skill game-build

Installs into whichever agent you are using.

About this skill
📄

SKILL.md

Installable skill definition

Quality Score

84/100

Category

Design

Supported Platforms

Universal

Our assessment of game-build

game-build scores 84/100 on our quality scale, 183rd of 253 Design skills we index.

Its SKILL.md is 2.6 KB long, split into 5 sections and no code examples: a solid amount of guidance for an agent.

It has 797 GitHub stars, a meaningful sign that others use it.

Substance
26/30
Structure
11/20
Description
15/15
Adoption
12/20
Freshness
15/15

Maintenance, license and trust

  • The repository was last updated 15 days ago, so game-build is actively maintained.
  • It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
  • Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.

game-build compared with similar skills

All 4 of these similar skills score higher than game-build; compare them before choosing.

SkillScoreStarsUpdatedFormat
game-build (this skill)by zenstory-ai8479715d agoSKILL.md
algorithmic-artby anthropics100177.9k14d agoSKILL.md
pptxby anthropics100177.9k14d agoSKILL.md
designby nextlevelbuilder100130.2k15d agoSKILL.md
ui-ux-pro-maxby nextlevelbuilder100130.2k15d agoSKILL.md

Frequently asked questions

How do I install game-build?
Run npx skills add zenstory-ai/novel-to-game --skill game-build. The install tabs above show the steps for each supported agent.
Which AI agents does game-build work with?
It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
Is game-build safe to use?
It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
Is game-build still maintained?
The repository was last updated 15 days ago, so game-build is actively maintained.

name: game-build description: "Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence. Use for prototype the riskiest design question, implement the approved game design, or turn this design into a running game. 游戏构建执行。先按最大风险做白盒,或在正式生产时把批准后的 GAME_DESIGN 与 ART_DIRECTION 压缩成最小 BUILD_BRIEF,在目标运行环境中实现可运行候选并用可回放证据迭代。用于验证高风险设计问题、构建游戏原型或实现批准方案。"

游戏构建执行

保护已批准的体验边界;正式生产时再保护已批准的美术边界。驱动实现模型完成真实可玩的候选,不在 构建阶段重新做概念、关卡或美术方向。

读取 build-brief-contract.md。白盒阶段必须已有 GAME_DESIGN.md; 完整候选还必须已有 ART_DIRECTION.md。缺产品决定时回对应 owner,不在 BUILD_BRIEF 就地发明。

产物语言由 PRODUCT_BRIEF.md 锁定;未锁定时跟随对话语言,不默认产出中文。

目标与自由

按 PRODUCT_BRIEF 锁定的平台、生产引擎、目标运行时、显示/输入、范围、分级和联网边界交付。 目标工具链不可用时不得自动改做网页;只有 brief 已批准替代运行时才可使用,并分开记录 targetRuntime、testedRuntime 与未覆盖项。

正式生产继承 ART_DIRECTION.md 的可观察视觉约束与批准目标图,在实际运行中验证焦点资产。

BUILD_BRIEF 只压缩产品边界、必须保真的体验事实、运行方式与完成证据,实现细节交给实现模型。

先声明 buildStage: whitebox|production 与 buildPath: template|custom。已有交互语法只有在能保留原作 独有动作、代价和世界回应时才采用;实时手感、空间、视线、物理或模板覆盖不了的核心动词走 custom。 白盒也必须选择能验证最大风险的形态,不能把所有项目降成文游。

当前会话能编码时直接实现;外部模型不可用时只交付构建说明,不声称游戏已生成。不要发送与原型 无关的完整受版权保护原文。

按能力读取可选合同

共同构建循环

  1. 先实现一个最小但完整的核心循环:启动、真实输入、状态变化、结果和重开。范围不足时修范围, 不先堆审计材料。
  2. 实现 GAME_DESIGN 的状态、动作与结果;使用生成模型时,模型只解释输入和结果,规则器拥有提交权。 存在 signature_command 时再执行可选合同的专属边界。
  3. 保留能复现问题的初态与输入路径,涉及随机性时固定 seed;修订后重放失败路径与相邻反例。
  4. 回写实际工具链、install/build/start 命令和版本;未知值写 NOT_AVAILABLE: 原因,不猜。 实际候选与 GAME_DESIGN、ART_DIRECTION 的事实描述不符时,交回对应 owner 修订或在 BUILD_BRIEF 标明冲突, 不留下描述已不存在的玩法、表现或声音的文档。

whitebox 到此按 build-brief-contract「完成证据」运行最窄检查并交回 design owner;设计修订后 重放受影响路径,直到最大风险已被实际暴露或当前方向被否决。

production 继续:

  1. 提供一条权威验证命令和最小可观察状态,使 game-qa 能一次走完 clean start → 核心动作 → 设计结果 → restart。
  2. 运行最窄的开发检查与启动 smoke,修复构建失败、阻断日志、资源失败和崩溃;替代运行时未覆盖的 目标平台输入、性能、打包或设备项写入 limitation。
  3. 达到 brief 的 targetFinish;更高完成度只处理已批准的焦点资产和招牌时刻,不制造与可玩闭环 无关的发布审计。
  4. 交给 game-qa;诊断、复跑与事实源规则见契约「完成证据」。

输出

生成 build/BUILD_BRIEF.md 与实际候选;production 还生成权威验证入口。截图、录制与 raw trace 只保留 调试所需的最小集合。

Related Skills

View on GitHub
GitHub Stars797
CategoryDesign
Updated15d ago
Forks112

Languages

Markdown

Trust signals

100/100

From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.

No cautions
game-build — Universal Skill: Install & Safety Check | SkillAgent