Launcher
A beautiful looking Minecraft Launcher written in Python
Install / Use
/learn @zdkrimson/LauncherREADME
Features
- Cracked/Offline Mode
- Mod Installation from Launcher
- Multi-Instancing
- Cross platform
- Easy Server Hosting in Launcher
- ViaVersion Proxy
- GeyserMC Proxy for Server Hosting (This list is non-exhaustive)
Screenshots
<img alt="Main Menu" src="github/home-menu.png" width="500"> <img alt="Instances" src="github/instances-menu.png" width="500"> <img alt="Minecraft Settings" src="github/minecraft-settings.png" width="500"> <img alt="Accounts" src="github/accounts.png" width="500">This Launcher is still heavily being worked on!
Related Skills
node-connect
349.2kDiagnose OpenClaw node connection and pairing failures for Android, iOS, and macOS companion apps
claude-opus-4-5-migration
109.5kMigrate prompts and code from Claude Sonnet 4.0, Sonnet 4.5, or Opus 4.1 to Opus 4.5
frontend-design
109.5kCreate distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
model-usage
349.2kUse CodexBar CLI local cost usage to summarize per-model usage for Codex or Claude, including the current (most recent) model or a full model breakdown. Trigger when asked for model-level usage/cost data from codexbar, or when you need a scriptable per-model summary from codexbar cost JSON.
