Miniscript
A tiny ECMAScript(JavaScript,JS) engine. This need only 8kB for ROM and need only 1kB for RAM.
Install / Use
/learn @yrm006/MiniscriptREADME
// MINIScript // --- // - Building // [osx] // $ gcc -m32 miniscript.c mslib.c readme.c && ./a.out < sample.js // [arm thumb size] // $ ~/gcc-arm-none-eabi-4_9-2015q2/bin/arm-none-eabi-gcc -c -mthumb -Os miniscript.c // $ ~/gcc-arm-none-eabi-4_9-2015q2/bin/arm-none-eabi-size -A miniscript.o // - Changes // [0.1] 2016.03.11 // + code parser // + allocation: var // + operators: =,+,- // + statement: ; // + native function // [0.2] 2016.03.16 // + comment: // // + if-else: nested ok // + operators: *,/,==,!=,(,) // + scope: {} // + scoped var // [0.3] 2016.03.23 // + while: nested ok // + function: prams ok // [0.4] 2016.04.04 // + refactored // + object: new,. // [0.5] 2016.0?.?? // + stack,scope... overflow check // + refactored // + immediate value: +,- // + operators: %,<,>,<=,>= // + statement: break // --- // + multiple var // + operators: ! // + try-catch, throw // + tuned for speed
#include <stdio.h> #include <string.h> #include "miniscript.config.h" #include "miniscript.h"
#define SIZE_STACK 0x40 #define SIZE_SCOPE 0x40 #define SIZE_POOL 0x04 #define SIZE_POOLA 0x01
typedef struct{ Stack base; Var vars[SIZE_STACK]; } MyStack;
typedef struct{ Scope base; VarMap nvars[SIZE_SCOPE]; } MyScope;
typedef struct{ Pool base; ObjectForPool objs[SIZE_POOL]; } MyPool;
typedef struct{ ArrayPool base; ArrayForPool arrs[SIZE_POOLA]; } MyArrayPool;
Var Stack_OVERFLOW;
void gf_print(Thread* p){ Var v = *Stack_pop(p->s); Var__( Stack_pop(p->s)); Var__( Stack_pop(p->s));
Var* pv = (v.vt == VT_Refer) ? v.ref : &v;
if(pv->vt == VT_Number){
printf("%d\n", pv->num);
}else
if(pv->vt == VT_CodeString){
const char* b = pv->code;
const char* p = b + 1;
while(*p != *b) printf("%c", *(p++));
printf("\n");
}else{
printf("VT: %d\n", pv->vt);
}
Var__(&v);
Stack_push(p->s);//void
}
#define SIZE_SRC 0x1000
int main(){ char buf[SIZE_SRC]; size_t n = 0;
ssize_t r;
while( 0 < (r = read(0, buf+n, SIZE_SRC-n)) ) n += r;
buf[n] = '\0';
{
MyPool pool;
Pool_global( Pool_(&pool.base, SIZE_POOL) );
MyArrayPool poola;
ArrayPool_global( ArrayPool_(&poola.base, SIZE_POOLA) );
MyStack stack;
Stack_(&stack.base, SIZE_STACK);
MyScope scope;
Scope_(&scope.base, SIZE_SCOPE);
Thread thread;
Thread_(&thread, buf, &stack.base, &scope.base);
Var* pv;
pv = Scope_add(thread.o, "print", 5, Stack_push(thread.s));{
pv->vt = VT_Function;
pv->func = gf_print;
}
pv = Scope_add(thread.o, "Array", 5, Stack_push(thread.s));{
pv->vt = VT_Function;
pv->func = mslib_Array;
}
Stack_ground(thread.s);
Error* e = Thread_run(&thread);
if(e){
char a[0x10];
strncpy(a, e->code, e->len)[e->len] = '\0';
printf("[ERROR!] %s('%s')\n", e->reason, a);
}
Thread__(&thread);
Scope__(&scope.base);
Stack__(&stack.base);
ArrayPool__(&poola.base);
Pool__(&pool.base);
}
return 0;
}
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