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Modizer

iOS chiptune/module player

Install / Use

/learn @yoyofr/Modizer
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Modizer logo
Modizer

iOS modules, chip tunes, midi & vgm player with integration of various online DB (Modland, HVSC, ASMA, vgmrips, snesmusicv2, zxart, ...).

Support iOS 13+

Modizer's logo by Steve Miele.

Building

Requires Xcode, currently building with XCode 16.4 in arm64 environment.
Simulator for Intel based Mac might not work, I cannot test anymore.\

Open Modizer Xcode project file to build, should be quite straightforward.

Main libraries used

Modizer is using several playback libraries to support a wide range of music format from old computers & consoles. | | | | ------------ | ------------ | | - Adplug | - Another Slight Atari Player(ASAP) | | - AtariAudio | - Eupmini | | - ffmpeg/mpg123/vorbis | - Game Music Emu | | - FMPmini | - HighlyExperimental | | - HighlyQuixotic | - HighlyTheoritical | | - AHX/Hively tracker | - LazyUSF | | - Libvgm | - mdxmini | | - NSFPlay | - libopenmpt | | - PlayGSF | - Pmdmini | | - PxTone / Organya | - PT3Player | | - SC68 | - Sibplayfp | | - Snes9x/snsf | - ST-Sound | | - Timidity++ | - UADE | | - XSF (2SF, NCSF) | - libXMP | | - V2M tinyplayer | - VGMStream | | - VIO2SF | - WebSID | | - WebNEZ | - ZXTune |

Other main libs & frameworks:

Statistics

<!-- LANGUAGES BREAKDOWN START -->
[ LANGUAGES BREAKDOWN ]

C            --> 3,303,265 lines
C++          --> 2,110,382 lines
Objective-C++ --> 93,616 lines
Objective-C  --> 51,910 lines
GLSL         --> 1,050 lines
Others       --> 4,077,805 lines

[ TOTAL LINES OF CODE: 9,638,028 ]
<!-- LANGUAGES BREAKDOWN END -->
View on GitHub
GitHub Stars151
CategoryDevelopment
Updated18h ago
Forks46

Languages

C++

Security Score

80/100

Audited on Apr 5, 2026

No findings