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Paket.Unity3D

An extension for the Paket dependency manager that enables the integration of NuGet dependencies into Unity3D projects.

Install / Use

/learn @wooga/Paket.Unity3D
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Paket.Unity3D

An extension for the Paket dependency manager that enables the integration of NuGet dependencies into Unity3D projects.

Why Paket.Unity3D?

While dependency managers like NuGet & Paket exist for .NET/Mono projects there is no easy way to manage dependencies for Unity3D projects.

Paket.Unity3D tries to solve this by adding NuGet libraries as Assets of a Unity3D project in a designated Paket.Unity3D directory.

Furthermore Paket.Unity3D works on the command-line and can be integrate into the build process.

Online resources

NuGet Status

Troubleshooting and support

Build status

| | BuildScript | Status of last build | | :------ | :------: | :------: | | Mono | build.sh | Travis build status | | Windows | build.cmd | Appveyor build status

Quick contributing guide

  • Fork and clone locally.
  • Build the solution with Visual Studio, build.cmd or build.sh.
  • Create a topic specific branch in git. Add a nice feature in the code. Do not forget to add tests and/or docs.
  • Run build.cmd (build.sh on Mono) to make sure all tests are still passing.
  • Send a Pull Request.

If you want to contribute to the docs then please modify the markdown files in /docs/content and send a pull request.

License

The Unlicense

View on GitHub
GitHub Stars42
CategoryDevelopment
Updated1y ago
Forks7

Languages

F#

Security Score

80/100

Audited on Dec 5, 2024

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