SkillAgentSearch skills...

GAMES101

my homework

Install / Use

/learn @whitehong-game/GAMES101
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

GAMES101

22/04/13 完成作业1:按照任意轴(选定[1,1,1])旋转效果如下
<img width="500" height="500" src="https://github.com/andersonhusky/GAMES101/blob/main/pa1/image/recorded.gif" alt="axis=[1,1,1]"/>

22/04/14 完成作业2:抗锯齿对比如下
<img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa2/image/without%20MSAA1.png" alt="未抗锯齿1"/> <img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa2/image/without%20MSAA2.png" alt="未抗锯齿2"/>
<img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa2/image/with%20MSAA1.png" alt="抗锯齿1"/> <img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa2/image/with%20MSAA2.png" alt="抗锯齿2"/>

22/04/16 完成作业3: 牛牛分别运用"nomal","phong","texture","bump","displacement"五种渲染方法的结果如下 <img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa3/Code/Results/Cow/1Normal.png" alt="nomal"/> <img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa3/Code/Results/Cow/2Blinn-Phong.png" alt="phong"/> <img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa3/Code/Results/Cow/3Texture1.png" alt="texture"/>
<img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa3/Code/Results/Cow/4Bump.png" alt="bump"/> <img width="250" height="250" src="https://github.com/andersonhusky/GAMES101/blob/main/pa3/Code/Results/Cow/5Displacement.png" alt="displacement"/>
是否应用双线性插值结果对比如下 <img width="800" height="400" src="https://github.com/andersonhusky/GAMES101/blob/main/pa3/Code/Results/Cow/compare.png" alt="compare"/>

22/04/18 完成作业4: 贝塞尔曲线如下
<img width="500" height="500" src="https://github.com/andersonhusky/GAMES101/blob/main/pa4/code/image/my_bezier_curve.png" alt="besier curves"/>
是否应用反采样结果对比如下 <img width="800" height="400" src="https://github.com/andersonhusky/GAMES101/blob/main/pa4/code/image/compare.png" alt="compare"/>

22/04/19 完成作业5:光线追踪结果如下 <img width="800" height="600" src="https://github.com/andersonhusky/GAMES101/blob/main/pa5/Code/image/%E6%B8%B2%E6%9F%93%E7%BB%93%E6%9E%9C.png" alt="compare"/>

22/04/22 完成作业6:小兔子渲染结果如下 <img width="800" height="600" src="https://github.com/andersonhusky/GAMES101/blob/main/pa6/Assignment6/image/bunny_result.png" alt="bunny"/>
22/04/23 完成作业6SAH编写:对比结果如下,桶大小取25是最好的
<img width="600" height="200" src="https://github.com/andersonhusky/GAMES101/blob/main/pa6/Assignment6/image/%E6%9C%AASAH%E5%8A%A0%E9%80%9F.png" alt="未SAH"/>
<img width="600" height="200" src="https://github.com/andersonhusky/GAMES101/blob/main/pa6/Assignment6/image/SAH%E5%8A%A0%E9%80%9F_%E6%A1%B6%E5%A4%A7%E5%B0%8F25.png" alt="SAH加速_桶大小25"/>

22/04/26 完成作业7:spp=128渲染结果如下 <img src="https://github.com/andersonhusky/GAMES101/blob/main/pa7/Assignment7/images/ssp128%E6%9C%80%E7%BB%88.png" alt="result"/>

View on GitHub
GitHub Stars16
CategoryDevelopment
Updated1mo ago
Forks3

Languages

C

Security Score

70/100

Audited on Feb 13, 2026

No findings