Vr4vet
VR4VET or "Virtual Reality for Career Guidance and Vocational Education and Training" is a project that maintains this repository. The VR4VET project is funded by the EU under the Erasmus+ program
Install / Use
/learn @vr4vet/Vr4vetREADME
VR4VET Core
Intro
Currently, 3.1 million young people in Europe aged 15-24 cannot find a job. The number of people not in education, employment, or training aged 15-29 is 9.6 million, and they often cannot contribute to society because of low self-esteem, low motivation, low level of developing working skills, and lack of mastery in school and in daily life. At the same time, youth already participating in education and training do not always receive adequate information about possible career choices. Innovative solutions are needed to include these groups in the working life or training programs. Research in digital career guidance emphasizes online communication, video, chat, and other tools. Immersive technologies have been used in vocational education in several contexts, but their use in career guidance is largely unexplored.
We aim to establish an international partnership in applying Virtual Reality for vocational education and career guidance, providing a standard of excellence in this area. We aim to build best practices in educational virtual reality, virtual reality for work, vocational education, and career guidance.
This repository holds a Unity project with demo Scenes and the core Prefabs to create VR experiences for the VR4VET project. The goal is to standardize all the experiences(games) and make the development of new ones easier and faster.
- Note: For a detailed explanation on how to contribute and use the various components, check out our Wiki.
Installation/Requirements
-
First you need to download Unity 2021.3.5f1 using this link or through the Unity Hub.
-
Get a copy of VRI Framework.
-
Clone the Develop branch using git clone.
-
Copy the previously downloaded VRI/BNG Framework into the project Assets. The resulting address should be "Assets/BNG Framework".
-
After populating the BNG folder you may have to pull again.
Controls
- Primary button right hand: Main Menu
- Trigger right hand: UI Press
- Thumbstick left hand: teleportation
- Grip Button both hands: grab
In the absence of VR equipment, there is also the possibility of using the Emulator.
Contributing
In order to contribute to the project, simply read up the wiki, especially the Agile Workflow and the Code Architecture.
Prefabs
All required prefabs are documented on the Wiki.
License
MIT License
Copyright (c) 2022 VR4VET
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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