Minecraft
Simple implementation of minecraft using 3dzavr game engine
Install / Use
/learn @vectozavr/MinecraftREADME
Minecraft using 3dzavr
<h4>About:</h4>Simple implementation of game Minecraft using 3dzavr
<h4>Installation (OS Windows):</h4> 1) Download minecraft.7z, [unzip it](https://www.7-zip.org/) and run minecraft.exe-
Write <b>ip</b> and <b>port</b> of server in <b>connect.txt</b> file.
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Write <b>port</b> of the server in <b>server.txt</b> file (only for computer where the server will be running).
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Enjoy gaming!
<b>Mouse</b>, <b>Space</b>, <b>A</b>, <b>S</b>, <b>W</b>, <b>D</b> – player control.
keys <b> <- -> </b> – change cube type
<b>O</b> – turn OpenGL on/off
<b>Tab</b> – turn debug mode on/off
<h4>Playing with a source code:</h4>-
Download and install OpenAL library for SFML sound support (in current version you can't setup this engine without OpenAL)
openal: https://openal.org/downloads/
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Install SFML on your computer (<b>The compiler versions have to match 100%</b>):
sfml: https://www.sfml-dev.org/download.php
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Open CLion or Visual Studio
CLion (recommended): https://www.jetbrains.com/clion/
Visual Studio: https://visualstudio.microsoft.com/ru/
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Clone this repository
rep url: https://github.com/vectozavr/minecraft_3dzavr
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Built project
For any issues, please, create new issue in this repository.
Demos:
Building:
There are 6 types of camera mode:
Another building
Cubes:

