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Ftgl

fork from http://sourceforge.net/projects/ftgl

Install / Use

/learn @ulrichard/Ftgl
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

FTGL 2.3 14 Oct 2018

DESCRIPTION:

FTGL is a free open source library to enable developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications.

Unlike other OpenGL font libraries FTGL uses standard font file formats so doesn't need a preprocessing step to convert the high quality font data into a lesser quality, proprietary format.

FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format most efficient for OpenGL rendering.

Rendering modes supported are:

  • Bit maps
  • Antialiased Pix maps
  • Outlines
  • Polygon meshes
  • Extruded polygon meshes
  • Texture maps
  • Buffer maps

USAGE:

FTGLPixmapFont font("Arial.ttf");
font.FaceSize(72);
font.Render("Hello World!");

CONTACT:

Please contact us if you have any suggestions, feature requests, or problems.

ftgl is currently hosted at:

https://github.com/frankheckenbach/ftgl

Current maintainer:

Frank Heckenbach f.heckenbach@fh-soft.de

Original authors:

Sam Hocevar sam@hocevar.net Christopher Sean Morrison learner@brlcad.org

View on GitHub
GitHub Stars64
CategoryDevelopment
Updated8mo ago
Forks50

Languages

C++

Security Score

72/100

Audited on Jul 28, 2025

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