Tint2
Native Javascript Applications
Install / Use
/learn @trueinteractions/Tint2README
Create Desktop Javascript Applications.
https://www.trueinteractions.com/tint2/docs/
This documentation is for contributors to Tint.
<h2>Getting Started</h2>- Download: https://github.com/trueinteractions/tint2/releases/
- Documentation/Tutorials: https://www.trueinteractions.com/tint2/docs/
- Questions: https://groups.google.com/forum/#!categories/trueinteractions
- Commercial Support https://www.trueinteractions.com
| OSX | Windows | Linux | iOS | Android
---------- | ---------- | ---------- | ---------- | ---------- | ----------
Build | |
| N/A | Yes | N/A
Unit Tests |
|
| N/A | No (48% Pass) | N/A
mkdir tint
cd tint
git clone https://github.com/trueinteractions/tint2.git .
./tools.sh config
./tools.sh build
./tools.sh test
<h3>Windows</h3>
Ensure you have Visual Studio 2010 SP1 and WinSDK 7.0 (note problems occur with different WinSDK's and Visual Studio Systems), Windows 7, git and Python 2.6 (or 2.7). Building does not require (nor support) cygwin or other shell systems.
64-bit build (default)
mkdir tint
cd tint
git clone https://github.com/trueinteractions/tint2.git .
tools.bat config
tools.bat build
tools.bat test
32-bit build
mkdir tint
cd tint
git clone https://github.com/trueinteractions/tint2.git .
tools.bat config x86
tools.bat build x86
tools.bat test
<h3>Linux (In-Progress)</h3>
Ensure you have ninja-build, build-essential, libgirepository1.0-dev, systemtap-sdt-dev, libgtk-3-dev and clang installed (e.g., using apt-get.)
GTK (Ubuntu) 64-bit build (default)
mkdir tint
cd tint
git clone https://github.com/trueinteractions/tint2.git .
./tools.sh config
./tools.sh build
./tools.sh test
You can also use tools.sh clean to clean the build, or tools.sh build debug for a debug build (these commands also work on tools.bat)
On OSX some third-party utility systems such as brew may overwrite these to values that are not compatible with OSX Xcode/clang builds. If you're still having issues you can build using the Xcode project files in ./build/xcode/ directory.
Tint relies on these amazing open source projects. Check them out.
- Node by Joyent+Contributors https://github.com/joyent/node/
- NodObjC https://github.com/TooTallNate/NodObjC/
- Node FFI & FFI Library (Google libffi/node-ffi ?)
- node-ref, node-buffer https://github.com/TooTallNate/
- Cassowary .NET Constraint Solver
- V8 by Google
- (Inspired content also from Edge.JS, although not used).
For the latest updates/news http://www.twitter.com/trevorlinton
Commercial support available at http://www.trueinteractions.com/
Copyright © 2016 True Interactions

