SkillAgentSearch skills...

Nanodev

Graphic Devices for R based on NanoVG

Install / Use

/learn @thomasp85/Nanodev
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

<!-- README.md is generated from README.Rmd. Please edit that file -->

nanodev

Travis-CI Build Status AppVeyor Build Status CRAN_Release_Badge CRAN_Download_Badge

HIGHLY EXPERIMENTAL WIP - DOES NOT WORK

In order for R to produce graphics it must have a device to put the graphics in. Many of these exists, both window-based (e.g. X11()) and file-based (e.g. png()). While the graphics performance of R is highly dependent on the performance of your plotting R code, as well as the underlying base or grid graphics code it calls, the speed of the graphics device is also important as it defines the speed with which the graphic instructions can be executed. nanodev is an attempt to provide a modern, fast, high quality graphic device for R based on the NanoVG C++ library, which provides an antialiased 2D vector drawing library on top of OpenGL.

View on GitHub
GitHub Stars10
CategoryDevelopment
Updated7y ago
Forks0

Languages

C

Security Score

65/100

Audited on Sep 24, 2018

No findings