Poltergeist
A PhantomJS driver for Capybara
Install / Use
/learn @teampoltergeist/PoltergeistREADME
Poltergeist - A PhantomJS driver for Capybara
Poltergeist is a driver for Capybara. It allows you to run your Capybara tests on a headless PhantomJS browser. If you would like to run your tests on headless Chrome there's another project Cuprite claims to be compatible with Poltergeist.
If you're viewing this at https://github.com/teampoltergeist/poltergeist, you're reading the documentation for the master branch. View documentation for the latest release (1.18.1).
Getting help
Questions should be posted on Stack Overflow, using the 'poltergeist' tag.
Bug reports should be posted on GitHub (and be sure to read the bug reporting guidance below).
Installation
Add this line to your Gemfile and run bundle install:
gem 'poltergeist'
In your test setup add:
require 'capybara/poltergeist'
Capybara.javascript_driver = :poltergeist
If you were previously using the :rack_test driver, be aware that
your app will now run in a separate thread and this can have
consequences for transactional tests. See the Capybara README for more
detail.
Installing PhantomJS
You need at least PhantomJS 1.8.1. There are no other external dependencies (you don't need Qt, or a running X server, etc.)
Mac
- Homebrew:
brew tap homebrew/cask && brew cask install phantomjs - MacPorts:
sudo port install phantomjs - Manual install: Download this
Linux
DO NOT use phantomjs from the official Ubuntu repositories, since it doesn't
work well with poltergeist. More information
here.
Windows
- Download the precompiled binary for Windows
Manual compilation
Do this as a last resort if the binaries don't work for you. It will take quite a long time as it has to build WebKit.
- Download the source tarball
- Extract and cd in
./build.sh
(See also the PhantomJS building guide.)
Compatibility
Poltergeist runs on MRI 1.9+, JRuby 1.9+ and Rubinius 1.9+. Poltergeist and PhantomJS are currently supported on Mac OS X, Linux, and Windows platforms.
Ruby 1.8 is no longer supported. The last release to support Ruby 1.8 was 1.0.2, so you should use that if you still need Ruby 1.8 support.
PhantomJS does not support ES6 features at the time of writing this
document. Setting js_errors to true can help determine if failing
tests require Polyfills, although a bug in PhantomJS can cause silent
failures if using ES6 features like let, const, etc.
Running on a CI
There are no special steps to take. You don't need Xvfb or any running X server at all.
Travis CI, CircleCI, Codeship and Semaphore have PhantomJS pre-installed.
Depending on your tests, one thing that you may need is some fonts. If you're getting errors on a CI that don't occur during development then try taking some screenshots - it may well be missing fonts throwing things off kilter. Your distro will have various font packages available to install.
What's supported?
Poltergeist supports all the mandatory features for a Capybara driver, and the following optional features:
page.evaluate_scriptandpage.execute_scriptpage.within_framepage.status_codepage.response_headerspage.save_screenshotpage.driver.render_base64(format, options)page.driver.scroll_to(left, top)page.driver.basic_authorize(user, password)element.send_keys(*keys)page.driver.set_proxy(ip, port, type, user, password)- window API
- cookie handling
- drag-and-drop
There are some additional features:
Taking screenshots with some extensions
You can grab screenshots of the page at any point by calling
save_screenshot('/path/to/file.png') (this works the same way as the PhantomJS
render feature, so you can specify other extensions like .pdf, .gif, etc.)
Just in case you render pdf it's might be worth to set driver.paper_size= with
settings provided by PhantomJS in here
By default, only the viewport will be rendered (the part of the page that is in
view). To render the entire page, use save_screenshot('/path/to/file.png', :full => true).
You also have an ability to render selected element. Pass option selector with
any valid CSS element selector to make a screenshot bounded by that element
save_screenshot('/path/to/file.png', :selector => '#id').
If you need for some reasons base64 encoded screenshot you can simply call
render_base64 that will return you encoded image. Additional options are the
same as for save_screenshot except the first argument which is format (:png by
default, acceptable :png, :gif, :jpeg).
Clicking precise coordinates
Sometimes its desirable to click a very specific area of the screen. You can accomplish this with
page.driver.click(x, y), where x and y are the screen coordinates.
Remote debugging (experimental)
If you use the :inspector => true option (see below), remote debugging
will be enabled.
When this option is enabled, you can insert page.driver.debug into
your tests to pause the test and launch a browser which gives you the
WebKit inspector to view your test run with.
You can register this debugger driver with a different name and set it as the current javascript driver. By example, in your helper file:
Capybara.register_driver :poltergeist_debug do |app|
Capybara::Poltergeist::Driver.new(app, :inspector => true)
end
# Capybara.javascript_driver = :poltergeist
Capybara.javascript_driver = :poltergeist_debug
Manipulating request headers
You can manipulate HTTP request headers with these methods:
page.driver.headers # => {}
page.driver.headers = { "User-Agent" => "Poltergeist" }
page.driver.add_headers("Referer" => "https://example.com")
page.driver.headers # => { "User-Agent" => "Poltergeist", "Referer" => "https://example.com" }
Notice that headers= will overwrite already set headers. You should use
add_headers if you want to add a few more. These headers will apply to all
subsequent HTTP requests (including requests for assets, AJAX, etc). They will
be automatically cleared at the end of the test. You have ability to set headers
only for the initial request:
page.driver.headers = { "User-Agent" => "Poltergeist" }
page.driver.add_header("Referer", "http://example.com", permanent: false)
page.driver.headers # => { "User-Agent" => "Poltergeist", "Referer" => "http://example.com" }
visit(login_path)
page.driver.headers # => { "User-Agent" => "Poltergeist" }
This way your temporary headers will be sent only for the initial request, and related 30x redirects. All
subsequent request will only contain your permanent headers. If the temporary
headers should not be sent on related 30x redirects, specify permanent: :no_redirect.
Headers set with any of these methods will be set within all windows in the session, with the exception of temporary headers, which are only set within the current window.
Inspecting network traffic
You can inspect the network traffic (i.e. what resources have been
loaded) on the current page by calling page.driver.network_traffic.
This returns an array of request objects. A request object has a
response_parts method containing data about the response chunks.
You can inspect requests that were blocked by a whitelist or blacklist
by calling page.driver.network_traffic(:blocked). This returns an array of
request objects. The response_parts portion of these requests will always
be empty.
Please note that network traffic is not cleared when you visit new page.
You can manually clear the network traffic by calling page.driver.clear_network_traffic
or page.driver.reset
Manipulating cookies
The following methods are used to inspect and manipulate cookies:
page.driver.cookies- a hash of cookies accessible to the current page. The keys are cookie names. The values areCookieobjects, with the following methods:name,value,domain,path,secure?,httponly?,samesite,expires.page.driver.set_cookie(name, value, options = {})- set a cookie. The options hash can take the following keys::domain,:path,:secure,:httponly,:samesite,:expires.:expiresshould be aTimeobject.page.driver.remove_cookie(name)- remove a cookiepage.driver.clear_cookies- clear all cookies
Sending keys
There's an ability to send arbitrary keys to the element:
element = find('input#id')
element.send_keys('String')
or even more complicated:
element.send_keys('H', 'elo', :left, 'l') # => 'Hello'
element.send_keys(:enter) # triggers Enter key
