Tinygltfloader
Header only C++ Tiny glTF loader.
Install / Use
/learn @syoyo/TinygltfloaderREADME
Tiny glTF loader, header only C++ glTF 1.x parsing library.
TinyGLTFLoader is a header only C++ glTF 1.x https://github.com/KhronosGroup/glTF parsing library.
TinyGLTFLoader is deprecated. Please go https://github.com/syoyo/tinygltf for glTF 2.0 parser/serializer

Features
- Portable C++. C++-03 with STL dependency only.
- Moderate parsing time and memory consumption.
- glTF specification v1.0.0
- [x] ASCII glTF
- [x] Binary glTF(https://github.com/KhronosGroup/glTF/tree/master/extensions/Khronos/KHR_binary_glTF)
- Buffers
- [x] Parse BASE64 encoded embedded buffer fata(DataURI).
- [x] Load
.binfile.
- Image(Using stb_image)
- [x] Parse BASE64 encoded embedded image fata(DataURI).
- [x] Load external image file.
- [x] PNG(8bit only)
- [x] JPEG(8bit only)
- [x] BMP
- [x] GIF
Examples
- glview : Simple glTF geometry viewer.
- writer : Simple glTF writer(serialize
tinygltf::Sceneclass) - alembic_to_gltf : Simple Alembic to glTF converter.
- cyhair_to_gltf : Simple CyHair(hair curves) to glTF converter.
TODOs
- [ ] Write C++ code generator from json schema for robust parsing.
- [ ] Support multiple scenes in
.gltf - [ ] Parse
skin - [ ] Compression/decompression(Open3DGC, etc)
- [ ] Support
extensionsandextrasproperty - [ ] HDR image?
License
TinyGLTFLoader is licensed under MIT license.
TinyGLTFLoader uses the following third party libraries.
- picojson.h : Copyright 2009-2010 Cybozu Labs, Inc. Copyright 2011-2014 Kazuho Oku
- base64 : Copyright (C) 2004-2008 René Nyffenegger
- stb_image.h : v2.08 - public domain image loader - http://nothings.org/stb_image.h
Build and example
Copy stb_image.h, picojson.h and tiny_gltf_loader.h to your project.
// Define these only in *one* .cc file.
#define TINYGLTF_LOADER_IMPLEMENTATION
#define STB_IMAGE_IMPLEMENTATION
#include "tiny_gltf_loader.h"
using namespace tinygltf;
Scene scene;
TinyGLTFLoader loader;
std::string err;
bool ret = loader.LoadASCIIFromFile(scene, err, argv[1]);
//bool ret = loader.LoadBinaryFromFile(scene, err, argv[1]); // for binary glTF(.glb)
if (!err.empty()) {
printf("Err: %s\n", err.c_str());
}
if (!ret) {
printf("Failed to parse glTF\n");
return -1;
}
Running tests.
Setup
Python 2.6 or 2.7 required. Git clone https://github.com/KhronosGroup/glTF-Sample-Models to your local dir.
Run test
After building loader_example, edit test_runner.py, then,
$ python test_runner.py
