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ShaderEditor

Live GLSL WebGL Shader Editor

Install / Use

/learn @spite/ShaderEditor
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Live WebGL Shader Editor

This is a JavaScript library that aims to provide the same functionality as Firefox DevTools Shader Editor: modify the source of shaders in real-time, in the browser, without reloading, easy to include and totally implementation-agnostic. Using function hooks to modify the relevant methods of WebGLRenderingContext, it's possible to add this features with JavaScript only.

The main idea is to create a Chrome DevTools extension. And I have really no idea how to get that done, so if anyone is willing to help, let's do it!

demo

You can read more about this in Creating a Plug'n Play Live WebGL Shader Editor

As always: forks, pull requests and code critiques are welcome!

License

MIT licensed

Copyright (C) 2015 Jaume Sanchez Elias, http://www.clicktorelease.com

View on GitHub
GitHub Stars61
CategoryDevelopment
Updated13d ago
Forks9

Languages

JavaScript

Security Score

95/100

Audited on Mar 16, 2026

No findings