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ProceduralTerrainUnity

A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.

Install / Use

/learn @sotos82/ProceduralTerrainUnity
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

ProceduralTerrainUnity

A procedural terrain Generator I made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.

https://www.youtube.com/watch?v=_gxQNFVHKEU&list=UUW3S7kNCFCjTmiHIOKegnAw

Related Skills

View on GitHub
GitHub Stars96
CategoryDevelopment
Updated6d ago
Forks24

Languages

C#

Security Score

80/100

Audited on Mar 27, 2026

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