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SEGI

A fully-dynamic voxel-based global illumination system for Unity

Install / Use

/learn @sonicether/SEGI
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

<p align="center"> <img src="https://i.imgur.com/gtkjoxj.png"> </p>

SEGI

A fully-dynamic voxel-based global illumination system for Unity. More details at http://www.sonicether.com/segi/

<p align="center" style="display: inline-block;"> <img height="248px" width="440px" src="https://i.imgur.com/xoR4ab6.jpg"> <img height="248px" width="440px" src="https://i.imgur.com/m0S2k0C.jpg"> </p>

Installation

Check the Releases section above to download a version of SEGI that is a simple .unitypackage file which is ready for you to import into your project.

You can also click the "Clone or Download" button and select "Download Zip", then extract the contents to "Assets/SEGI" in your project to test out the latest unreleased versions of SEGI.

All the scripts and files for SEGI must be in "Assets/SEGI" for SEGI to fully function properly in your project.

Please refer to the User Guide.pdf for usage instructions.

Community

If you need some help, feel free to ask any questions in the official thread on Unity forums.

View on GitHub
GitHub Stars1.6k
CategoryDevelopment
Updated15d ago
Forks176

Languages

C#

Security Score

95/100

Audited on Mar 14, 2026

No findings