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Boids

Impletation of a Boid flocking algorithm on Unreal Engine 4

Install / Use

/learn @skydzo/Boids
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Impletation of a Boid flocking algorithm on Unreal Engine 4.26.

Maps : - L_Example1 : Some boids with a predator - L_Example2 : A very lot of boids - L_ExampleSpline : Boids following a spline

You can change all settings in BP_BoidController2 (in the scene or/and in the bp).

View on GitHub
GitHub Stars6
CategoryDevelopment
Updated1y ago
Forks1

Languages

C++

Security Score

55/100

Audited on Nov 6, 2024

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