SkillAgentSearch skills...

SIPSorceryMedia.FFmpeg

No description available

Install / Use

/learn @sipsorcery-org/SIPSorceryMedia.FFmpeg
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Repository Moved as of 21 Feb 2026

The repository has now been absorbed into the main SIPSorcery repository. Any iusses or pull requests should be raised there.

SIPSorceryMedia.FFmpeg

This project is an example of developing a C# library that can use features from FFmpeg native libraries and that inegrates with the SIPSorcery real-time communications library.

This project has been tested successfully on Windows, MacOs and Linux.

The classes in this project provide functions to:

  • Video codecs: VP8, H264
  • Audio codecs: PCMU (G711), PCMA (G711), G722, G729 and Opus
  • Video input:
    • using local file or remote using URI (like this)
    • using camera
    • using screen
  • Audio input:
    • using local file or remote using URI (like this or this)
    • using microphone

You can set any Video input (or none) with any Audio input (or none)

There is no Audio ouput in this library. For this you can use SIPSorcery.SDL2

Installing FFmpeg

For Windows

Install the FFmpeg binaries using the packages at https://www.gyan.dev/ffmpeg/builds/#release-builds and include the FFMPEG executable in your PATH to find them automatically.

As of 14 Jan 2024, the command below works on Windows 11 and installs the required FFmpeg binaries and libraries where they can be found by SIPSorceryMedia.FFmpeg:

winget install "FFmpeg (Shared)" --version 7.0

Another option is to get the binaries stored on the FFmpeg.AutoGen Github project.

For Linux

Install the FFmpeg binaries using the package manager for the distribution.

sudo apt install ffmpeg

For Mac

Install homebrew

brew install ffmpeg brew install mono-libgdiplus

Testing

Test

Related Skills

View on GitHub
GitHub Stars53
CategoryDevelopment
Updated18d ago
Forks30

Languages

C#

Security Score

90/100

Audited on Mar 7, 2026

No findings