OPCDAClientSync
OPC DA Client support any combination x86 and x64 client and server
Install / Use
/learn @shushudu/OPCDAClientSyncREADME
OPCDAClientSync
c++ class for easy interaction with OPC servers of the OPC DA 2.05a specification
Description
- OPCDAClientSync written in C++
- No external dependencies, only the ATL and Standard library is used (included as standart component for Visual Studio)
- Supported both versions of client X86 and X64 for server X86 and X64 in any combination
- Supported only sync read and sync write operations from OPC DA 2.05a specification
- Low memory usage
- High productivity:
- 59.9 seconds for 1 000 000 read operations for local OPC Server (Intel Core i5-7200U processor)
- 53.3 seconds for 1 000 000 write operations for local OPC Server (Intel Core i5-7200U processor)
- Tested on
- Windows 10 (x64) with VS2019 build with x86 project.
- Windows 10 (x64) with VS2019 build with x64 project.
- Simple usage:
- Only two files for usage:
OPCDAClientSync.handOPCDAClientSync.cpp - All readed and writed values is
std::wstring. - On any error throw
std::exception
- Only two files for usage:
- Included Visual Studio 2019 solution
OPCDAClientSync.slnand projectOPCDAClientSync.vcxproj
Usage
#include "OPCDAClientSync.h"
void test(void)
{
OPCDAClientSync opc (L"Graybox.Simulator.1");
opc.WriteItem (L"storage.string.reg01", L"aaa");
std::wstring aaa = opc.ReadItem (L"storage.string.reg01");
}
void main(void)
{
OPCDAClientSync::Initialize();
test();
OPCDAClientSync::Uninitialize ();
}
Tips
OPCDAClientSync::Initialize()must be called in every thread, before using this classOPCDAClientSync::Uninitialize()must be called in every thread, after using this class- Gray Simulator can be used for testing http://gray-box.net/download_graysim.php
Detail & ChangeLog
- Date: 2020-08-10
- First release
