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Showdown

A bidirectional Markdown to HTML to Markdown converter written in Javascript

Install / Use

/learn @showdownjs/Showdown

README

![Showdown][sd-logo]

Build Status: Linux Build Status: Windows Browserstack Tests npm version Bower version Donate


Showdown is a JavaScript Markdown to HTML converter, based on the original works by John Gruber. Showdown can be used client side (in the browser) or server side (with Node.js).

Live DEMO

As you know, ShowdownJS is a free library and it will remain free forever. However, maintaining and improving the library costs time and money.

If you like our work and find our library useful, please donate through PayPal! Your contribution will be greatly appreciated and help me continue to develop this awesome library.

License

ShowdownJS v 2.0 is released under the MIT license. Previous versions are released under BSD.

Who uses Showdown (or a fork)

Installation

Download tarball

You can download the latest release tarball directly from [releases][releases].

Bower

bower install showdown

npm (server-side)

npm install showdown

NuGet package

PM> Install-Package showdownjs

The NuGet Packages can be found here.

CDN

You can also use one of several CDNs available:

  • jsDelivr

      https://cdn.jsdelivr.net/npm/showdown@<version tag>/dist/showdown.min.js
    
  • cdnjs

      https://cdnjs.cloudflare.com/ajax/libs/showdown/<version tag>/showdown.min.js
    
  • unpkg

      https://unpkg.com/showdown/dist/showdown.min.js
    

Note: replace <version tag> with an actual full length version you're interested in e.g. 1.9.0

Browser Compatibility

Showdown has been tested successfully with:

  • Firefox 1.5 and 2.0
  • Chrome 12.0
  • Internet Explorer 6 and 7
  • Safari 2.0.4
  • Opera 8.54 and 9.10
  • Netscape 8.1.2
  • Konqueror 3.5.4

In theory, Showdown will work in any browser that supports ECMA 262 3rd Edition (JavaScript 1.5). The converter itself might even work in things that aren't web browsers, like Acrobat. No promises.

Node compatibility

Showdown is intended to work on any supported Node.js version (see the Node.js releases schedule. The code may work with previous versions of Node.js, but no accomidations are made to ensure it does.

Legacy version

If you're looking for showdown v<1.0.0, you can find it in the [legacy branch][legacy-branch].

Changelog

You can check the full [changelog][changelog]

Extended documentation

Check our [wiki pages][wiki] for examples and a more in-depth documentation.

Quick Example

Node

var showdown  = require('showdown'),
    converter = new showdown.Converter(),
    text      = '# hello, markdown!',
    html      = converter.makeHtml(text);

Browser

var converter = new showdown.Converter(),
    text      = '# hello, markdown!',
    html      = converter.makeHtml(text);

Output

Both examples should output...

    <h1 id="hellomarkdown">hello, markdown!</h1>

Options

You can change some of showdown's default behavior through options.

Setting options

Options can be set:

Globally

Setting a "global" option affects all instances of showdown

showdown.setOption('optionKey', 'value');

Locally

Setting a "local" option only affects the specified Converter object. Local options can be set:

  • through the constructor

    var converter = new showdown.Converter({optionKey: 'value'});
    
  • through the setOption() method

    var converter = new showdown.Converter();
    converter.setOption('optionKey', 'value');
    

Getting an option

Showdown provides 2 methods (both local and global) to retrieve previous set options.

getOption()

// Global
var myOption = showdown.getOption('optionKey');

//Local
var myOption = converter.getOption('optionKey');

getOptions()

// Global
var showdownGlobalOptions = showdown.getOptions();

//Local
var thisConverterSpecificOptions = converter.getOptions();

Retrieve the default options

You can get showdown's default options with:

var defaultOptions = showdown.getDefaultOptions();

Valid Options

  • omitExtraWLInCodeBlocks: (boolean) [default false] Omit the trailing newline in a code block. Ex:

    This:

    <code><pre>var foo = 'bar';
    </pre></code>
    

    Becomes this:

    <code><pre>var foo = 'bar';</pre></code>
    
  • noHeaderId: (boolean) [default false] Disable the automatic generation of header ids. Setting to true overrides prefixHeaderId

  • customizedHeaderId: (boolean) [default false] Use text in curly braces as header id. (since v1.7.0) Example:

    ## Sample header {real-id}     will use real-id as id
    
  • ghCompatibleHeaderId: (boolean) [default false] Generate header ids compatible with github style (spaces are replaced with dashes and a bunch of non alphanumeric chars are removed) (since v1.5.5)

  • prefixHeaderId: (string/boolean) [default false] Add a prefix to the generated header ids. Passing a string will prefix that string to the header id. Setting to true will add a generic 'section' prefix.

  • rawPrefixHeaderId: (boolean) [default false] Setting this option to true will prevent showdown from modifying the prefix. This might result in malformed IDs (if, for instance, the " char is used in the prefix). Has no effect if prefixHeaderId is set to false. (since v 1.7.3)

  • rawHeaderId: (boolean) [default false] Remove only spaces, ' and " from generated header ids (including prefixes), replacing them with dashes (-). WARNING: This might result in malformed ids (since v1.7.3)

  • headerLevelStart: (integer) [default 1] Set the header starting level. For instance, setting this to 3 means that

    # foo
    

    will be parsed as

    <h3>foo</h3>
    
  • parseImgDimensions: (boolean) [default false] Enable support for setting image dimensions from within markdown syntax. Examples:

    ![foo](foo.jpg =100x80)     simple, assumes units are in px
    ![bar](bar.jpg =100x*)      sets the height to "auto"
    ![baz](baz.jpg =80%x5em)  Image with width of 80% and height of 5em
    
  • simplifiedAutoLink: (boolean) [default false] Turning this option on will enable automatic linking to urls. This means that:

    some text www.google.com
    

    will be parsed as

    <p>some text <a href="www.google.com">www.google.com</a>
    
  • ~~excludeTrailingPunctuationFromURLs: (boolean) [default false] This option excludes trailing punctuation from autolinking urls. Punctuation excluded: . ! ? ( ). Only applies if simplifiedAutoLink option is set to true.~~

  • literalMidWordUnderscores: (boolean) [default false] Turning this on will stop showdown from interpreting underscores in the middle of words as <em> and <strong> and instead treat them as literal underscores.

    Example:

    some text with__underscores__in middle
    

    will be parsed as

    <p>some text with__underscores__in middle</p>
    
  • ~~literalMidWordAsterisks: (boolean) [default false] Turning this on will stop showdown from interpreting asterisks in the middle of words as <em> and <strong> and instead treat them as literal asterisks.~~

  • strikethrough: (boolean) [default false] Enable support for strikethrough syntax. ~~strikethrough~~ as <del>strikethrough</del>

  • tables: (boolean) [default false] Enable support for tables syntax. Example:

    | h1    |    h2   |      h3 |
    |:------|:-------:|--------:|
    | 100   | [a][1]  | ![b][2] |
    | *foo* | **bar** | ~~baz~~ |
    

    See the wiki for more info

  • tablesHeaderId: (boolean) [default false] If enabled adds an id property to table headers tags.

  • ghCodeBlocks: (boolean) [default true] Enable support for GFM code block style.

  • tasklists: (boolean) [default false] Enable support for GFM tasklists. Example:

     - [x] This task is done
     - [ ] This is still pending
    
  • smoothLivePreview: (boolean) [default false] Prevents weird effects in live previews due to incomplete input

  • smartIndentationFix: (boolean) [default false] Tries to smartly fix indentation problems related to es6 template strings in the midst of indented code.

  • disableForced4SpacesIndentedSublists: (boolean) [default false] Disables the requirement of indenting sublists by 4 spaces for them to be nested, effectively reverting to the old behavior where 2 or 3 spaces were enough.

Related Skills

View on GitHub
GitHub Stars14.8k
CategoryDevelopment
Updated9h ago
Forks1.6k

Languages

JavaScript

Security Score

100/100

Audited on Mar 25, 2026

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