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MiniMessagePack

MiniMessagePack decodes and encodes MessagePack binaries. Handy for parsing MessagePack from inside Unity3d. It is possible to easily replace the MiniJSON.

Install / Use

/learn @shogo82148/MiniMessagePack
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

MiniMessagePack.cs

Build Status

MiniMessagePack decodes and encodes MessagePack binaries. Handy for parsing MessagePack from inside Unity3d. It is possible to easily replace the MiniJSON.

Install

To install this, copy MiniMessagePack/MiniMessagePacker.cs to Assets folder in your project.

Usage

Decoding

using MiniMessagePack;

// it means {"compact":true,"schema":0} in JSON
var msgpack = new byte[] {
    0x82, 0xa7, 0x63, 0x6f, 0x6d, 0x70, 0x61, 0x63, 0x74, 0xc3,
    0xa6, 0x73, 0x63, 0x68, 0x65, 0x6d, 0x61, 0x00
};

var packer = new MiniMessagePacker ();
object unpacked_data = packer.Unpack (msgpack);
/*
unpacked_data = new Dictionary<string, object> {
    { "compact", true },
	{ "schema", 0},
};
*/

Encoding

using MiniMessagePack;

var unpacked_data = new Dictionary<string, object> {
    { "compact", true },
	{ "schema", 0},
};

var packer = new MiniMessagePacker ();
byte[] msgpack = packer.Pack (unpacked_data);
// msgpack = new byte[] { 0x82, 0xa7, ...};

See Also

View on GitHub
GitHub Stars25
CategoryDevelopment
Updated9mo ago
Forks8

Languages

C#

Security Score

82/100

Audited on Jun 17, 2025

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