Shaderninja
3D Game WebGL Shader Editor
Install / Use
/learn @shallwaycn/ShaderninjaREADME
Shader Ninja
Friendly 3D Game Shader Editor based on three.js and glslEditor.
It was designed to help game programmers quickly iterate over shader development. With this tool you don't need to create a scene, material, shader, .cs files, etc. You only focus on the shader, just type in the editor and everthing will be live updated.
Try it online
Examples
Some of the features
-
Real-time updating
-
DepthTexture
-
Custom Render Pass
-
Texture inspector
-
Inline Color picker and 3D vector picker for '''vec3''
-
Inline Trackpad for '''vec2'''
-
Slider for floats
-
Inline error display
Electron Version
When developing use this to automatically reload Electron on every change
npm run dev
For use just do:
npm run start
TODOs
- [ ] Twitter sharing options
- [ ] Facebook sharing options
- [ ] Auto Save
- [ ] Cube Map
- [ ] Custom 3D Model
- [ ] Custom Lightning
Author
This is my first javascript project(>_<). If you have any feedback, ideas or issues please feel free to contact shallwaycn@gmail.com or create an Issue on Github.
