dotnet-maui-aot
Optimizes MAUI for iOS/Catalyst. Native AOT pipeline, size/startup gains, library gaps, trimming.
Install / Use
npx skills add rudironsoni/Synaxis --skill dotnet-maui-aotInstalls into whichever agent you are using.
Gemini Rules
Gemini CLI config
Quality Score
Category
AutomationSupported Platforms
Tags
Our assessment of dotnet-maui-aot
dotnet-maui-aot scores 67/100 on our quality scale, 2679th of 2,863 Automation skills we index.
Its Gemini Rules is 17 KB long, well organised into 53 sections with 16 code examples: a thorough specification that gives an agent plenty to work with.
It has no GitHub stars yet, so there is no community track record; judge it on its content.
Maintenance, license and trust
- We could not determine when the repository was last updated.
- Our last check on 2026-10-18 found the source still online.
- No license is declared. By default that means all rights are reserved: you can read it, but reusing or redistributing it is not clearly permitted. Ask the author before building on it commercially.
- Its trust signals score 68/100, with 3 cautions from licensing, adoption, age or documentation. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
Safety scan
No issues foundOur scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful.
AI review by kimi-k2.7-code on 2026-09-24. Automated pattern scan on 2026-09-24. It catches known dangerous patterns, not every risk — read a skill before letting an agent act on it.
dotnet-maui-aot compared with similar skills
All 4 of these similar skills score higher than dotnet-maui-aot; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| dotnet-maui-aot (this skill)by rudironsoni | 67 | 0 | — | Gemini Rules |
| Agent-Reachby Panniantong | 100 | 109.2k | today | CLAUDE.md |
| Scraplingby D4Vinci | 100 | 97.9k | today | MCP Server |
| rufloby ruvnet | 100 | 81.0k | today | MCP Server |
| openclawby thedotmack | 100 | 107.6k | 5d ago | SKILL.md |
Frequently asked questions
- How do I install dotnet-maui-aot?
- Run
npx skills add rudironsoni/Synaxis. The install tabs above show the steps for each supported agent. - Which AI agents does dotnet-maui-aot work with?
- It is written for Gemini CLI, as a Gemini Rules file. Other agents that read the same format can often use it too.
- Is dotnet-maui-aot safe to use?
- Our scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful. It declares no license and scores 68/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is dotnet-maui-aot still maintained?
- We could not determine when the repository was last updated.
Skill content
View source on GitHubname: dotnet-maui-aot description: >- Optimizes MAUI for iOS/Catalyst. Native AOT pipeline, size/startup gains, library gaps, trimming.
dotnet-maui-aot
Native AOT compilation for .NET MAUI on iOS and Mac Catalyst: compilation pipeline, publish profiles, up to 50% app size reduction and up to 50% startup improvement, library compatibility gaps, opt-out mechanisms, trimming interplay (RD.xml, source generators), and testing AOT builds on device.
Version assumptions: .NET 8.0+ baseline. Native AOT for MAUI is available on iOS and Mac Catalyst. Android uses a different compilation model (CoreCLR in .NET 11, Mono/AOT in .NET 8-10).
Scope
- iOS/Mac Catalyst AOT compilation pipeline
- Publish profile configuration for MAUI AOT
- Size/startup improvement measurements
- Library compatibility gaps for MAUI AOT apps
- Opt-out mechanisms and trimming interplay
- Testing AOT builds on device
Out of scope
- MAUI development patterns (project structure, XAML, MVVM) -- see [skill:dotnet-maui-development]
- MAUI testing -- see [skill:dotnet-maui-testing]
- WASM AOT (Blazor/Uno) -- see [skill:dotnet-aot-wasm]
- General AOT architecture -- see [skill:dotnet-native-aot]
Cross-references: [skill:dotnet-maui-development] for MAUI patterns, [skill:dotnet-maui-testing] for testing AOT builds, [skill:dotnet-native-aot] for general AOT patterns, [skill:dotnet-aot-wasm] for WASM AOT, [skill:dotnet-ui-chooser] for framework selection.
iOS/Mac Catalyst AOT Compilation Pipeline
Native AOT on iOS and Mac Catalyst compiles .NET IL directly to native machine code at publish time, eliminating the need for a JIT compiler or IL interpreter at runtime. This produces a self-contained native binary that links against platform frameworks.
How It Works
- IL compilation: The .NET IL is compiled to native code by the NativeAOT compiler (ILC)
- Tree shaking: Unused code is trimmed based on static analysis of reachable types and methods
- Native linking: The generated native code is linked with iOS/Catalyst frameworks and the minimal .NET runtime
- App bundle: The result is a standard
.appbundle with a native executable (no IL assemblies shipped)
Publish Configuration
<!-- Enable Native AOT for iOS/Mac Catalyst -->
<PropertyGroup Condition="'$(TargetFramework)' == 'net8.0-ios' Or
'$(TargetFramework)' == 'net8.0-maccatalyst'">
<PublishAot>true</PublishAot>
<!-- Optional: strip debug symbols for smaller binary -->
<StripSymbols>true</StripSymbols>
</PropertyGroup>
```text
```bash
# Publish with AOT for iOS
dotnet publish -f net8.0-ios -c Release -r ios-arm64
# Publish with AOT for Mac Catalyst
dotnet publish -f net8.0-maccatalyst -c Release -r maccatalyst-arm64
# Publish for iOS simulator (for AOT testing without device)
dotnet publish -f net8.0-ios -c Release -r iossimulator-arm64
```text
### Entitlements and Provisioning
AOT builds require the same entitlements and provisioning profiles as regular iOS/Catalyst builds. No additional
entitlements are needed for AOT specifically.
```xml
<!-- iOS entitlements (Entitlements.plist) -->
<!-- Standard entitlements; AOT does not require special entries -->
```xml
---
## Size Reduction
Native AOT can achieve **up to 50% app size reduction** compared to interpreter/JIT mode on iOS. The size improvement
comes from:
- **Tree shaking:** Only reachable code is included in the final binary
- **No IL shipping:** The app bundle does not include .NET IL assemblies
- **No runtime JIT:** The JIT compiler and associated metadata are not packaged
### Typical Size Comparison
| Mode | Approximate Size | Notes |
| -------------------------------- | ---------------- | ------------------------------------ |
| Interpreter (default .NET 8 iOS) | ~60-80 MB | Includes IL assemblies + interpreter |
| Native AOT | ~30-45 MB | Native binary only, no IL |
| Native AOT + StripSymbols | ~25-40 MB | Debug symbols stripped |
**Caveat:** Actual size reduction depends on app complexity, third-party library usage, and how much code is reachable
after trimming. Libraries that use heavy reflection may prevent aggressive trimming and reduce size gains.
---
## Startup Improvement
Native AOT provides **up to 50% faster cold startup** on iOS and Mac Catalyst. The startup improvement comes from:
- **No JIT warmup:** Code is already native; no compilation at app launch
- **No IL loading:** No need to load and parse .NET assemblies
- **Reduced memory pressure:** Smaller working set during startup
### Measuring Startup
```csharp
// Instrument startup timing
public partial class App : Application
{
private static readonly long StartTicks = Stopwatch.GetTimestamp();
public App()
{
InitializeComponent();
MainPage = new AppShell();
var elapsed = Stopwatch.GetElapsedTime(StartTicks);
System.Diagnostics.Debug.WriteLine(
$"App startup: {elapsed.TotalMilliseconds:F0}ms");
}
}
```text
```bash
# Use Xcode Instruments for precise startup measurement
# Time Profiler template → measure "pre-main" + "post-main" time
# Compare AOT vs non-AOT builds on the same device
```bash
---
## Library Compatibility
Many .NET libraries are not fully AOT-compatible. Common compatibility issues stem from:
- **Reflection:** Runtime type inspection, `Type.GetType()`, `Activator.CreateInstance()`
- **Dynamic code generation:** `System.Reflection.Emit`, `System.Linq.Expressions.Compile()`
- **Serialization without source generators:** JSON/XML serializers that use reflection
### Compatibility Matrix
| Library / Feature | AOT Status | Workaround |
| ----------------------------- | ---------- | ----------------------------------------------------------------------------- |
| System.Text.Json (source gen) | Compatible | Use `[JsonSerializable]` context |
| System.Text.Json (reflection) | Breaks | Switch to source generators |
| CommunityToolkit.Mvvm | Compatible | Source-gen based, AOT-safe |
| Entity Framework Core | Partial | Precompiled queries; no dynamic LINQ |
| Newtonsoft.Json | Breaks | Migrate to System.Text.Json with source gen |
| AutoMapper | Breaks | Use Mapperly (source gen) |
| MediatR | Partial | Register handlers explicitly, avoid assembly scanning |
| HttpClient | Compatible | Standard usage works |
| MAUI Essentials | Compatible | Platform APIs are AOT-safe |
| SQLite-net | Compatible | Uses P/Invoke, AOT-safe |
| Refit | Breaks | Use Refit 7+ (includes source generator; enable with `[GenerateRefitClient]`) |
| FluentValidation | Partial | Avoid runtime expression compilation |
### Detecting Incompatible Code
```xml
<!-- Enable AOT analysis warnings during development -->
<PropertyGroup>
<EnableAotAnalyzer>true</EnableAotAnalyzer>
<!-- Also enable trim analyzer (AOT requires trimming) -->
<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
</PropertyGroup>
```text
AOT analysis produces warnings like `IL3050` (RequiresDynamicCode) and `IL2026` (RequiresUnreferencedCode). Address
these before publishing with AOT.
---
## Opt-Out Mechanisms
### Disabling AOT Entirely
```xml
<!-- Disable Native AOT (use interpreter/JIT mode) -->
<PropertyGroup>
<PublishAot>false</PublishAot>
</PropertyGroup>
```text
### Per-Assembly Trimming Overrides
When a specific library is not AOT-compatible, you can preserve it from trimming while still using AOT for the rest of
the app:
```xml
<!-- Preserve a specific assembly from trimming -->
<ItemGroup>
<TrimmerRootAssembly Include="IncompatibleLibrary" />
</ItemGroup>
```text
### Opt-Out of .NET 11 Defaults
.NET 11 introduces new defaults that interact with AOT:
```xml
<!-- Revert XAML source gen (use legacy XAMLC) -->
<PropertyGroup>
<MauiXamlInflator>XamlC</MauiXamlInflator>
</PropertyGroup>
<!-- Revert to Mono runtime on Android (not related to iOS AOT,
but relevant for the overall MAUI AOT story) -->
<PropertyGroup>
<UseMonoRuntime>true</UseMonoRuntime>
</PropertyGroup>
```text
---
## Trimming Interplay
Native AOT requires trimming. When `PublishAot` is true, trimming is automatically enabled. Understanding trimming
configuration is essential for a successful AOT build.
### ILLink Descriptors for Reflection Preservation
> **Note:** In Xamarin/Mono-era documentation, these were called "rd.xml" (Runtime Directives). In .NET 8+ Native AOT,
> use ILLink descriptor XML files instead.
When code uses reflection that the trimmer cannot statically analyze, use an ILLink descriptor XML file to preserve
types. You can also use `[DynamicDependency]` attributes for fine-grained preservation in code.
**ILLink descriptor XML (preferred for bulk preservation):**
```xml
<!-- ILLink.Descriptors.xml -- preserve types needed at runtime -->
<linker>
<!-- Preserve all public members of a type -->
<assembly fullname="MyApp">
<type fullname="MyApp.Models.LegacyConfig" preserve="all" />
<type fullname="MyApp.Services.PluginLoader">
<method name="LoadPlugin" />
</type>
</assembly>
<!-- Preserve all types in an external assembly -->
<assembly fullname="IncompatibleLibrary" preserve="all" />
</linker>
```text
```xml
<!-- Register the descriptor in .csproj -->
<ItemGroup>
<TrimmerRootDescriptor Include="ILLink.Descriptors.xml" />
</ItemGroup>
```csharp
**`[DynamicDependency]` attribute (preferred for targeted preservation):**
```csharp
using System.Diagnostics.CodeAnalysis;
// Preserve a specific method on a type
[DynamicDependency(nameof(LegacyConfig.Initialize), typeof(LegacyConfig))]
public void ConfigureApp() { /* ... */ }
// Preserve all public members of a type
[DynamicDependency(DynamicallyAccessedMemberTypes.All, typeof(LegacyConfig))]
public void LoadPlugins() { /* ... */ }
```text
### Source Generator Alternatives
When source generators aren't available, use `[DynamicDependency]` attributes (shown above) for targeted preservation
without ILLink XML files.
Prefer source generators over reflection to avoid trimming issues entirely:
| Reflection Pattern | Source Generator Alternative |
| --------------------------------- | ----------------------------------------------- |
| `JsonSerializer.Deserialize<T>()` | `[JsonSerializable]` context (System.Text.Json) |
| `Activator.CreateInstance<T>()` | Factory pattern with explicit registration |
| `Type.GetProperties()` | CommunityToolkit.Mvvm `[ObservableProperty]` |
| Assembly scanning for DI | Explicit `services.Add*()` registrations |
| AutoMapper reflection mapping | Mapperly `[Mapper]` source generator |
### Trimming Warnings
```bash
# Build with detailed trim warnings
dotnet publish -f net8.0-ios -c Release /p:PublishAot=true /p:TrimmerSingleWarn=false
# TrimmerSingleWarn=false shows per-occurrence warnings instead of
# one summary warning per assembly, making it easier to fix issues
```text
Common trim warnings:
- **IL2026:** Member with `RequiresUnreferencedCode` -- the member does something not guaranteed to
Truncated for display — read the full file on GitHub.
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Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
