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Quantum

J2ME 3D Game engine based on Iceberg3D

Install / Use

/learn @rmn20/Quantum
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Quantum

J2ME 3D Game engine based on Iceberg 3D.

Uses software rendering and zone/portal-based culling.
Supports some kind of scripting (should be replaced with lua!), has its own lightmapper.
I wrote it when I was just learning Java and OOP, so the code quality is really low, but maybe this engine can be useful to someone.

View on GitHub
GitHub Stars17
CategoryDevelopment
Updated3mo ago
Forks1

Languages

Java

Security Score

92/100

Audited on Dec 5, 2025

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