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WorldGeneration

Generating Interactive Fiction worlds from story plots

Install / Use

/learn @rajammanabrolu/WorldGeneration
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

WorldGeneration

Code accompanying the paper "Bringing Stories Alive: Generating Interactive Fiction Worlds".

Neural PCG model (including AskBERT) is found in neural-based, Rule-based PCG model is found in rule-based, Evennia game generation framework is found in evennia-engine.

Each folder has its own README, follow the instructions in rule-based and neural-based to generate a *.dot file that can then be passed in the Evennia framework to create a playable game.

Dataset

The data used for finetuning fairytale and mystery models can be collected through /neural-based/scrape-wikipedia

BibTex

@article{ammanabrolu20world,
  title={Bringing Stories Alive: Generating Interactive Fiction Worlds},
  author={Ammanabrolu, Prithviraj and Cheung, Wesley and Tu, Dan and Broniec, William and Riedl, Mark O.},
  journal={CoRR},
  year={2020},
  url={http://arxiv.org/abs/2001.10161},
  volume={abs/2001.10161}
}
View on GitHub
GitHub Stars80
CategoryContent
Updated2mo ago
Forks7

Languages

Python

Security Score

100/100

Audited on Jan 30, 2026

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