AstroGen
Procedural asteroid generator using compute shaders in bevy
Install / Use
/learn @rYuuk/AstroGenREADME
AstroGen
https://github.com/user-attachments/assets/0c2e8eb1-9d6a-4b55-acb2-641740cac15d
AstroGen is a procedural asteroid generator built with Bevy, it gives control over the asteroid's shape by UI sliders. It lets you customize the number of craters, the formation of ridges, and overall structure to create unique asteroid shapes.
Executable
You can download the Windows build from the releases page.
Building from Source
Prerequisites
Steps
-
Clone the repository:
git clone https://github.com/ryuuk/AstroGen.git cd AstroGen -
Build and run the project:
cargo run --release --no-default-features
Acknowledgements
This project is inspired by Sebastian Lague's tutorial on procedural planet generation, which can be check out here.
