SkillAgentSearch skills...

Vtprotobuf

A Protocol Buffers compiler that generates optimized marshaling & unmarshaling Go code for ProtoBuf APIv2

Install / Use

/learn @planetscale/Vtprotobuf
About this skill

Quality Score

0/100

Supported Platforms

Zed

README

vtprotobuf, the Vitess Protocol Buffers compiler

This repository provides the protoc-gen-go-vtproto plug-in for protoc, which is used by Vitess to generate optimized marshall & unmarshal code.

The code generated by this compiler is based on the optimized code generated by gogo/protobuf, although this package is not a fork of the original gogo compiler, as it has been implemented to support the new ProtoBuf APIv2 packages.

Available features

vtprotobuf is implemented as a helper plug-in that must be run alongside the upstream protoc-gen-go generator, as it generates fully-compatible auxiliary code to speed up (de)serialization of Protocol Buffer messages.

The following features can be generated:

  • size: generates a func (p *YourProto) SizeVT() int helper that behaves identically to calling proto.Size(p) on the message, except the size calculation is fully unrolled and does not use reflection. This helper function can be used directly, and it'll also be used by the marshal codegen to ensure the destination buffer is properly sized before ProtoBuf objects are marshalled to it.

  • equal: generates the following helper methods

    • func (this *YourProto) EqualVT(that *YourProto) bool: this function behaves almost identically to calling proto.Equal(this, that) on messages, except the equality calculation is fully unrolled and does not use reflection. This helper function can be used directly.

    • func (this *YourProto) EqualMessageVT(thatMsg proto.Message) bool: this function behaves like the above this.EqualVT(that), but allows comparing against arbitrary proto messages. If thatMsg is not of type *YourProto, false is returned. The uniform signature provided by this method allows accessing this method via type assertions even if the message type is not known at compile time. This allows implementing a generic func EqualVT(proto.Message, proto.Message) bool without reflection.

  • marshal: generates the following helper methods

    • func (p *YourProto) MarshalVT() ([]byte, error): this function behaves identically to calling proto.Marshal(p), except the actual marshalling has been fully unrolled and does not use reflection or allocate memory. This function simply allocates a properly sized buffer by calling SizeVT on the message and then uses MarshalToSizedBufferVT to marshal to it.

    • func (p *YourProto) MarshalToVT(data []byte) (int, error): this function can be used to marshal a message to an existing buffer. The buffer must be large enough to hold the marshalled message, otherwise this function will panic. It returns the number of bytes marshalled. This function is useful e.g. when using memory pooling to re-use serialization buffers.

    • func (p *YourProto) MarshalToSizedBufferVT(data []byte) (int, error): this function behaves like MarshalTo but expects that the input buffer has the exact size required to hold the message, otherwise it will panic.

  • marshal_strict: generates the following helper methods

    • func (p *YourProto) MarshalVTStrict() ([]byte, error): this function behaves like MarshalVT, except fields are marshalled in a strict order by field's numbers they were declared in .proto file.

    • func (p *YourProto) MarshalToVTStrict(data []byte) (int, error): this function behaves like MarshalToVT, except fields are marshalled in a strict order by field's numbers they were declared in .proto file.

    • func (p *YourProto) MarshalToSizedBufferVTStrict(data []byte) (int, error): this function behaves like MarshalToSizedBufferVT, except fields are marshalled in a strict order by field's numbers they were declared in .proto file.

  • unmarshal: generates a func (p *YourProto) UnmarshalVT(data []byte) that behaves similarly to calling proto.Unmarshal(data, p) on the message, except the unmarshalling is performed by unrolled codegen without using reflection and allocating as little memory as possible. If the receiver p is not fully zeroed-out, the unmarshal call will actually behave like proto.Merge(data, p). This is because the proto.Unmarshal in the ProtoBuf API is implemented by resetting the destination message and then calling proto.Merge on it. To ensure proper Unmarshal semantics, ensure you've called proto.Reset on your message before calling UnmarshalVT, or that your message has been newly allocated.

    • The ignoreUnknownFields option can be used to ignore unknown fields in protobuf messages and further reduce memory allocations.
  • unmarshal_unsafe generates a func (p *YourProto) UnmarshalVTUnsafe(data []byte) that behaves like UnmarshalVT, except it unsafely casts slices of data to bytes and string fields instead of copying them to newly allocated arrays, so that it performs less allocations. Data received from the wire has to be left untouched for the lifetime of the message. Otherwise, the message's bytes and string fields can be corrupted.

  • pool: generates the following helper methods

    • func (p *YourProto) ResetVT(): this function behaves similarly to proto.Reset(p), except it keeps as much memory as possible available on the message, so that further calls to UnmarshalVT on the same message will need to allocate less memory. This an API meant to be used with memory pools and does not need to be used directly.

    • func (p *YourProto) ReturnToVTPool(): this function returns message p to a local memory pool so it can be reused later. It clears the object properly with ResetVT before storing it on the pool. This method should only be used on messages that were obtained from a memory pool by calling YourProtoFromVTPool. Using p after calling this method will lead to undefined behavior.

    • func YourProtoFromVTPool() *YourProto: this function returns a YourProto message from a local memory pool, or allocates a new one if the pool is currently empty. The returned message is always empty and ready to be used (e.g. by calling UnmarshalVT on it). Once the message has been processed, it must be returned to the memory pool by calling ReturnToVTPool() on it. Returning the message to the pool is not mandatory (it does not leak memory), but if you don't return it, that defeats the whole point of memory pooling.

  • clone: generates the following helper methods

    • func (p *YourProto) CloneVT() *YourProto: this function behaves similarly to calling proto.Clone(p) on the message, except the cloning is performed by unrolled codegen without using reflection. If the receiver p is nil a typed nil is returned.

    • func (p *YourProto) CloneMessageVT() proto.Message: this function behaves like the above p.CloneVT(), but provides a uniform signature in order to be accessible via type assertions even if the type is not known at compile time. This allows implementing a generic func CloneVT(proto.Message) without reflection. If the receiver p is nil, a typed nil pointer of the message type will be returned inside a proto.Message interface.

Field Options

  • unique is a field option available on strings. If it is set to true then all all strings are interned using unique.Make. Go 1.23+ is needed. unmarshal_unsafe takes precendence over unique. Example usage:
import "github.com/planetscale/vtprotobuf/vtproto/ext.proto";

message Label {
    string name  = 1 [(vtproto.options).unique = true];
    string value = 2 [(vtproto.options).unique = true];
}

Usage

  1. Install protoc-gen-go-vtproto:

    go install github.com/planetscale/vtprotobuf/cmd/protoc-gen-go-vtproto@latest
    
  2. Ensure your project is already using the ProtoBuf v2 API (i.e. google.golang.org/protobuf). The vtprotobuf compiler is not compatible with APIv1 generated code.

  3. Update your protoc generator to use the new plug-in. Example from Vitess:

    for name in $(PROTO_SRC_NAMES); do \
        $(VTROOT)/bin/protoc \
        --go_out=. --plugin protoc-gen-go="${GOBIN}/protoc-gen-go" \
        --go-grpc_out=. --plugin protoc-gen-go-grpc="${GOBIN}/protoc-gen-go-grpc" \
        --go-vtproto_out=. --plugin protoc-gen-go-vtproto="${GOBIN}/protoc-gen-go-vtproto" \
        --go-vtproto_opt=features=marshal+unmarshal+size \
        proto/$${name}.proto; \
    done
    

    Note that the vtproto compiler runs like an auxiliary plug-in to the protoc-gen-go in APIv2, just like the new GRPC compiler plug-in, protoc-gen-go-grpc. You need to run it alongside the upstream generator, not as a replacement.

  4. (Optional) Pass the features that you want to generate as --go-vtproto_opt. If no features are given, all the codegen steps will be performed.

  5. (Optional) If you have enabled the pool option, you need to manually specify which ProtoBuf objects will be pooled.

    • You can tag messages explicitly in the .proto files with option (vtproto.mempool):
    syntax = "proto3";
    
    package app;
    option go_package = "app";
    
    import "github.com/planetscale/vtprotobuf/vtproto/ext.proto";
    
    message SampleMessage {
        option (vtproto.mempool) = true; // Enable memory pooling
        string name = 1;
        optional string project_id = 2;
        // ...
    }
    
    • Alternatively, you can enumerate the pooled objects with --go-vtproto_opt=pool=<import>.<message> flags passed via the CLI:
        $(VTROOT)/bin/protoc ... \
            --go-vtproto_opt=features=marshal+unmarshal+size+pool \
            --go-vtproto_opt=pool=vitess.io/vitess/go/vt/proto/query.Row \
            --go-vtproto_opt=pool=vitess.io/vitess/go/vt/proto/binlogdata.VStreamRowsResponse \
    
  6. (Optional) If you are handling messages containing unknown fields and don't intend to forward these messages to a tool that might expect these fields, you can ignore them using the ignoreUnknownFields opti

View on GitHub
GitHub Stars1.1k
CategoryDevelopment
Updated1d ago
Forks106

Languages

Go

Security Score

100/100

Audited on Mar 27, 2026

No findings