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CARA

CARA: Chess Analysis and Review Application

Install / Use

/learn @pguntermann/CARA
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

CARA: Chess Analysis and Review Application

License: GPL v3 Python Platform

Version 2.6.7

CARA is a full-featured desktop application designed for analyzing and reviewing chess games. Unlike chess playing applications or puzzle solvers, CARA focuses exclusively on post-game analysis and review, helping you understand your games, identify mistakes, recognize patterns, and improve your chess understanding.

CARA was built in large part by an AI model under the author's direction. The author took special care to ensure the AI adhered to the established architectural guidelines and coding conventions throughout the development process, while proposing the features, user stories, and UX design. This project served as an experiment to explore the feasibility of building a full-fledged, complex desktop application with Python using AI code completion, testing whether modern AI tools can produce polished, fully-featured software when guided by clear architectural principles and consistent oversight.

CARA Application Overview

Features

Core Capabilities

  • PGN Database Management: Complete management of chess game collections stored in PGN format. The system supports opening multiple PGN databases simultaneously, each displayed in its own tab for easy navigation. Powerful search functionality allows you to find games by player names, dates, openings, results, and other criteria. Built-in deduplication helps identify and remove duplicate games across databases. Bulk operations streamline common tasks: replace tags across multiple games, clean and format PGN content, and perform batch modifications. Import games from local PGN files or directly from online platforms like Lichess and Chess.com, with support for filtering by date range, game type, and other criteria.

  • Interactive Chessboard: Beautiful, feature-rich chessboard at the heart of the application, providing an intuitive visual interface for game review and analysis. The board integrates seamlessly with game analysis and manual analysis through extensive visual indicators. Played move arrows highlight the last move made in the game, while best alternative move arrows indicate superior moves found during analysis. During manual analysis, PV1, PV2, and PV3 arrows display the principal variations from MultiPV analysis, allowing you to explore multiple candidate moves simultaneously. All arrows can be individually shown or hidden to customize the display according to your analysis needs. The board features a positional heatmap overlay that visualizes positional factors like weak squares, passed pawns, outposts, piece activity, and king safety through color-coded gradients. Additional toggleable elements include coordinate labels, turn indicator, game information panel, evaluation bar, and material widget. All visual elements are fully customizable through the configuration system.

  • Game Analysis: Automatic analysis of chess games using UCI-compatible chess engines, with sophisticated move assessment through MultiPV (Multiple Principal Variations) analysis and before-and-after position evaluation. The system analyzes each move by comparing the position before and after the move, evaluating multiple candidate moves simultaneously, and calculating Centipawn Loss (CPL) to classify moves as Good, Inaccuracy, Mistake, Blunder, or Brilliancy. This thorough approach provides detailed evaluation metrics and move quality assessments. Supports both single game analysis and bulk analysis of entire databases.

  • Game Summary: Complete game overview combining statistical analysis, key moments, and visual insights. The summary provides per-player statistics (accuracy, average CPL, move counts by classification), phase-by-phase performance breakdowns (Opening, Middlegame, Endgame), identification of top best and worst moves for each player, evaluation graph data, and automatically detected game highlights. The summary synthesizes all analysis data into a cohesive overview that helps you quickly understand the flow of the game, identify critical moments, and assess each player's performance across different phases of play.

  • Game Highlights: Automatic detection of 44 tactical and positional patterns through an extensible rule-based system. The system includes rules for detecting pins, forks, skewers, batteries, discovered attacks, tactical sequences, positional improvements, evaluation swings, material imbalances, and many more patterns. Highlights are organized by game phase and help you quickly identify key moments. The rule-based architecture is designed for extensibility: new highlight detection rules can be easily added by implementing a simple rule interface, allowing the system to grow and adapt to detect additional patterns and tactical themes.

  • Moves List: Centralized table view that encapsulates all important per-move information in one place. The moves list displays move notation, evaluations, move classifications, best move alternatives, Centipawn Loss (CPL) values, engine depth, material counts, FEN positions, and more across 32 available columns. The system features a flexible column profile management system, allowing you to create, save, and switch between different view profiles. Each profile can customize which columns are visible, their display order, and column widths, enabling you to tailor the view to your specific analysis needs—whether focusing on opening transitions, move assessment, or material tracking.

  • Player Statistics: Extensive aggregated statistics across multiple games, providing deep insights into playing patterns and performance. You can analyze any player from any or all open databases. The system calculates overall performance metrics, breaks down performance by game phase (Opening, Middlegame, Endgame), and tracks opening usage and accuracy. The system detects error patterns such as phase-specific blunder tendencies, tactical misses, opening-specific errors, consistently high Centipawn Loss, missed opportunities, and conversion issues in winning positions. The view updates asynchronously in the background when databases change, ensuring you always have current data without blocking the interface.

  • Manual Analysis: Perform continuous engine analysis on any position with MultiPV support. You can navigate through game positions while maintaining continuous analysis of the current position. Hovering over principal variation moves displays a beautiful optional miniature board showing the resulting position. Positional plan exploration extracts piece trajectories from PV lines, visualizing how pieces move through the engine's recommended plan on the chessboard. You can explore positional plans for up to three PV lines (PV1, PV2, PV3) independently, with configurable options for the number of pieces to track and exploration depth.

  • Annotations: Powerful free-form annotation system for marking positions, ideas, and analysis insights. Unlike other chess applications, text can be freely positioned anywhere on the board, adjusted in size and rotated. In addition to text, you can add arrows, circles, and square highlighting with customizable colors. Annotations are position-specific, attached to individual moves in the game, and are compressed and serialized in a PGN metadata tag to keep the PGN move notation clean. This flexible annotation system enables you to create rich, personalized study materials and analysis notes.

  • AI Summary: Interactive chat interface allowing you to discuss any position in a game with a Large Language Model (LLM). The AI model has access to extensive game data, including detailed engine analysis, move classifications, evaluation metrics, and positional information, enabling it to provide accurate assessments of the game, played moves, and current position. Generate AI-powered game summaries using OpenAI or Anthropic models.

  • Online Import: Import games directly from Lichess and Chess.com with filtering options.

Technical Features

  • Multi-Engine Support: Works with any UCI-compatible chess engine (Stockfish, Shredder, Lc0, Komodo, Berserk, etc.)
  • Fully Customizable UI: All styling, colors, fonts, and dimensions configurable via config.json
  • Responsive Architecture: Built with PyQt6 using Model/View architecture with Controllers
  • Thread-Safe Operations: Background analysis with progress tracking and cancellation support
  • Comprehensive Manual: Built-in HTML user manual accessible from the Help menu

System Requirements

  • Operating System: The application has been tested on Windows 11, macOS Tahoe 26.2, and Linux (GNOME / KDE Plasma).
  • Python: 3.8 or higher (CARA uses PyQt6, which requires Python 3.8+)
  • Screen Resolution: A minimum screen resolution of 1280×1024 pixels is recommended. Some dialogs require at least 800 pixels in width and 900 pixels in height to display properly. Lower resolutions may cause dialogs to be cut off or difficult to use.
  • Hardware: No specific hardware requirements beyond what is needed to run Python and the operating system. For optimal performance when analyzing games with chess engines, a modern multi-core processor is recommended.

Installation

App Bundles (Recommended): Pre-built application bundles are available for Windows, macOS, and Linux. They include all dependencies and can be run directly without a separate Python installation. See the releases page for download options.

macOS users: Due to macOS security settings, you may need to allow the app to run. If you see

Related Skills

View on GitHub
GitHub Stars38
CategoryDevelopment
Updated1d ago
Forks9

Languages

Python

Security Score

80/100

Audited on Mar 31, 2026

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