Flit
fixed-length integer trim
Install / Use
/learn @pascaldekloe/FlitREADME
Specification
Abstract
Fixed-Length Integer Trim (FLIT) is a byte oriented universal code. FLIT64 outperforms VLQ, a.k.a. varint, in terms of speed and size.
- Fixed serial size range by design
- Size known at fist byte
- CPU friendly: count zeros & bit shift, no loops
This is free and unencumbered software released into the public domain.
FLIT64
The 64-bit unsigned version encodes an integer in 1 to 9 octets.
The first octet advertises the number of octets following with the trailing zero count. Any remaining bits hold the least significant data bits and the following octets, if any at all, hold the rest in little-endian order.
| Total Size | First Bits | Range |
|:-----------|:------------|:------------------------------------|
| 1 octet | xxxx xxx1 | 7-bit (128) |
| 2 octets | xxxx xx10 | 14-bit (16'384) |
| 3 octets | xxxx x100 | 21-bit (2'097'152) |
| 4 octets | xxxx 1000 | 28-bit (268'435'456) |
| 5 octets | xxx1 0000 | 35-bit (34'359'738'368) |
| 6 octets | xx10 0000 | 42-bit (4'398'046'511'104) |
| 7 octets | x100 0000 | 49-bit (562'949'953'421'312) |
| 8 octets | 1000 0000 | 56-bit (72'057'594'037'927'936) |
| 9 octets | 0000 0000 | 64-bit (18'446'744'073'709'551'616) |
Encoding should pick the smallest range capable to hold the value.
Decoding Example
- The first byte read is
1010 0110. - One tailing zero means we need to read one more byte, which is
0000 1111. - The two bytes in little-endian order make
0000 1111 1010 0110. - Drop the two size bits with a bit shift to get
0000 0011 1110 1001or decimal 1001.
FLIT64S
For signed integers, the algorithm is preceded with ZigZag encoding. See the Protocol Buffers Encoding documentation for detailed information.
Benchmark
Encoding and decoding in C is faster than memcpy on an Apple M1.
--------------------------------------------------------------------------
Benchmark Time CPU Iterations UserCounters...
--------------------------------------------------------------------------
BM_flit64_enc/1 0.547 ns 0.547 ns 1000000000 bytes_per_second=13.6251G/s items_per_second=1.82873G/s
BM_flit64_enc/5 0.860 ns 0.860 ns 811782442 bytes_per_second=8.66524G/s items_per_second=1.16303G/s
BM_flit64_enc/9 0.625 ns 0.625 ns 1000000000 bytes_per_second=11.9131G/s items_per_second=1.59894G/s
BM_flit64_dec/1 0.742 ns 0.742 ns 939862243 bytes_per_second=10.0367G/s items_per_second=1.34711G/s
BM_flit64_dec/5 0.742 ns 0.742 ns 936479906 bytes_per_second=10.0357G/s items_per_second=1.34697G/s
BM_flit64_dec/9 0.705 ns 0.705 ns 990701558 bytes_per_second=10.5737G/s items_per_second=1.41918G/s
BM_memcpy64 2.04 ns 2.04 ns 343174264 bytes_per_second=3.65752G/s items_per_second=490.905M/s
The speed is similar to native endian encoding in Go on Apple M1. Dito for Intel Xeon.
name time/op
PutUint64-8 2.08ns ± 0%
PutUint64Raw-8 2.08ns ± 0%
PutUint64VQL-8 3.77ns ± 0%
Uint64-8 2.80ns ± 1%
Uint64Raw-8 2.10ns ± 1%
Uint64VQL-8 5.73ns ± 1%
name speed
PutUint64-8 3.85GB/s ± 0%
PutUint64Raw-8 3.84GB/s ± 0%
PutUint64VQL-8 2.12GB/s ± 0%
Uint64-8 2.86GB/s ± 1%
Uint64Raw-8 3.80GB/s ± 1%
Uint64VQL-8 1.40GB/s ± 1%
Credits
- Aleksey Demakov @ademakov
- Roman Gershman @romange
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