Prmaya
Autodesk Maya scripts, plugins, notes
Install / Use
/learn @parzival-roethlein/PrmayaREADME
DESCRIPTION
Scripts, plugins and posts (tutorials, notes) for Autodesk Maya. Any feedback is welcome.
-
prmaya (folder structure similar to maya user folder)
- scripts (Used in production)
- AE...Template: Improved default ones or for nodeTypes without one
- prObjectSet: UI to interact with objectSets and their members
- plugins (None tested in production, unsave IDs)
- prClosestPoint: Deformer that moves points to closest: matrix (position) / mesh shape (or vertex) / nurbs-curve shape / nurbs-surface shape
- prDecomposeMatrix: Array version of Mayas "decomposeMatrix"
- prKeepOut: Array version of Mayas "keepOut"
- prMotionPath: Array version of Mayas "motionPath"
- prPyMath: The Python math module as Maya node.
- prRange: Creates a list of scalars between two values with even spacing.
- prRemapValue: Array version of Mayas "remapValue"
- prScalarMath: Binary math operators for array of scalar pairs that return a scalar.
- prVectorBlend: Array vector version of Mayas "blendColors"
- prVectorMath: Array version of Mayas "vectorProduct"
- scripts (Used in production)
-
archive (Unusable. Only good for code/algorithm reference. Made when learning API basics in 2011)
- plugins
- prAttractNode: Demo: https://vimeo.com/20002149 - was replaced by prClosestPoint.
- prOffsetNode
- prSlideNode: Demo: https://vimeo.com/28079528
- prVertexDistanceNode
- plugins
-
post
- from my blog: https://pazrot3d.blogspot.com/
- other websites
