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LinVst

Linux Windows vst wrapper/bridge

Install / Use

/learn @osxmidi/LinVst
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

LinVst

LinVst adds support for Windows vst's to be used in Linux vst capable DAW's.

See LinVst-X (https://github.com/osxmidi/LinVst-X) for running vst plugins in a single Wine process so that plugins can communicate with each other or plugins that can use shared samples between instances will be able to communicate with their other instances.

See LinVst3 https://github.com/osxmidi/LinVst3 for running vst3 plugins.

Arch wine has changed to Wow64 versions which do not run 32 bit vst's. See the Wine-tkg folder for possible 32 bit vst solutions.

Quick Start Guide (see the Detailed-Guide folder for more info)

(See the Wiki page for a visual guide https://github.com/osxmidi/LinVst/wiki)

Copy all of the lin-vst-serverxxxx files (files with lin-vst-server in their names) to /usr/bin.

Install the vst's.

The vst's will probably be installed by default to a Wine folder, something like ~/.wine/drive_c/Program Files/Steinberg/VSTPlugins (which is similar to where they are installed on Windows).

It's also possible with most plugins to make a folder and install the windows vst's into it.

linvstconvert is used to prepare vst2 dll files for use in a daw using the linvst.so file.

Start linvstconvert (in the convert folder) and then select the linvst.so file.

Point linvstconvert to the folder containing the windows vst's and hit the Start (Convert) button.

Start up the linux DAW and point it to scan the folder containing the windows vst's.

If new vst plugins are added to a folder, then just run linvstconvert again on that folder.

More detailed install info is at https://github.com/osxmidi/LinVst/tree/master/Detailed-Guide which also includes possible performance details.

Install details for vsts are at https://github.com/osxmidi/LinVst/tree/master/Tested-VST-Plugins.

Make info is at https://github.com/osxmidi/LinVst/tree/master/Make-Guide

Binary LinVst releases are available at https://github.com/osxmidi/LinVst/releases

If a LinVst version error pops up then LinVst probably needs to be reinstalled to /usr/bin and the older (renamed) linvst.so files in the vst dll folder need to be overwritten (using linvstconvert).

Scripts are also avaliable as an alternative to linvstconvert in the convert and manage folders and also https://github.com/Goli4thus/linvstmanage

Daw Notes

Makefiles in the dragwin folder are for (possible) drag and drop from the plugin to the daw and drag and drop from the desktop to the vst plugin window (such as sfz files being dragged to the sforzando plugin window etc). This tends to work with the usual Xfce window managers but it might not totally work with other window managers such as Wayland based window managers (Mutter etc) and it's also Linux Daw dependent as well.

Hyperthreading

For Reaper, in Options/Preferences/Buffering uncheck Auto-detect the number of needed audio processing threads and set Audio reading/processing threads to the amount of physical cores of the cpu (not virtual cores such as hyperthreading cores).

This can help with stutters and rough audio response.

Other Daws might have similar settings.

Waveform

For Waveform, (maybe) disable sandbox option for plugins.

Bitwig

For Bitwig, in Settings->Plug-ins choose "Individually" plugin setting and check all of the LinVst plugins. For Bitwig 2.4.3, In Settings->Plug-ins choose Independent plug-in host process for "Each plug-in" setting and check all of the LinVst plugins.

Renoise

Choose the sandbox option for plugins.

Sometimes a synth vst might not declare itself as a synth and Renoise might not enable it.

A workaround is to install sqlitebrowser

sudo add-apt-repository ppa:linuxgndu/sqlitebrowser-testing

sudo apt-get update && sudo apt-get install sqlitebrowser

Add the synth vst's path to VST_PATH and start Renoise to scan it.

Then exit renoise and edit the database file /home/user/.renoise/V3.1.0/ CachedVSTs_x64.db (enable hidden folders with right click in the file browser).

Go to the "Browse Data" tab in SQLite browser and choose the CachedPlugins table and then locate the entry for the synth vst and enable the "IsSynth" flag from "0" (false) to "1" (true) and save.

Common Problems/Possible Fixes

Native Access installation steps are at https://github.com/osxmidi/LinVst/tree/master/Tested-VST-Plugins

An older version of Native Access can be used https://support.native-instruments.com/hc/en-us/articles/360000407909-Native-Access-1-Legacy-Installers-for-Older-Operating-Systems and then install tips (Kontakt etc) can be followed https://github.com/osxmidi/LinVst/tree/master/Tested-VST-Plugins

For recommended Linux kernel and audio setup info see https://github.com/osxmidi/LinVst/blob/master/Detailed-Guide/README.md

To uninstall vst's that have been installed, open a Terminal and enter "wine uninstaller" (without the quotes) and hit Enter.

For performance setup see https://github.com/osxmidi/LinVst/tree/master/Realtime-Audio-Config

If window resizing does not work, then after a resize the UI needs to be closed and then reopened for the new window size to take effect.

One of the problems in trying to intially load multiple vst's all at once is that when the Daw tries to load them, one or more plugins might not scan (and/or run) and the Daw scan might stop/hang.

Some plugins might not load for various reasons, and one of the basic ways to find problem plugins is to run the Daw from the terminal and look at the LinVst output for successful plugin loading as it tries to load each plugin.

It might require multiple Daw plugin rescans (maybe manual plugin rescans for some Daws) and also eliminating problem plugins by deleting their associated (renamed) .so files to get all working plugins scanned.

To be sure about what plugin might run and what plugin might not, it's probably best to proceed by adding one plugin at a time and/or by using the TestVst utility https://github.com/osxmidi/LinVst/releases which can also be run in batch mode to test multiple vsts.

TestVst can also be used to test dll overrides (wine dll's that are replaced by windows dll's) and if they are likely to work, without going through dll override trial and error using LinVst.

The terminal output of TestVst can sometimes be used to work out what dll override might be needed (if wine dll unimplemented function errors appear in the terminal output for instance).

An "X Error of failed request: GLXBadFBConfig" error might need export MESA_GL_VERSION_OVERRIDE=4.5

Some plugins won't run due to various problems.

Wine Bottles https://github.com/osxmidi/LinVst/tree/master/Wine-Bottles

Flatpak Daw installations might not work with LinVst.


To install a windows vst exe installation file use wine "path to the exe file"

The quotes also handle paths with spaces in their names.

For example, if the windows vst exe installation file is located in the Downloads folder and is named delay.exe, then (from the terminal) wine ~/"Downloads/delay.exe" will start the installation (~ stands for the user path ie /home/your-user-name). 

msi files can be clicked on to start their installation.

Usually by default vst installers install to a path something like ~/.wine/drive_c/Program Files/Steinberg/VSTPlugins and that would usually be the path/folder to use with linvstconvert and then that path would be set in the DAW's plugin search paths.

To change into the plugin directory (using the terminal) cd ~/".wine/drive_c/Program Files/Steinberg/VSTPlugins"


If a LinVst version error pops up then LinVst probably needs to be reinstalled to /usr/bin and the older (renamed) linvst.so files in the vst dll folder need to be overwritten (using linvstconvert).

LinVst looks for wine in /usr/bin and if there isn't a /usr/bin/wine then that will probably cause problems. /usr/bin/wine can be a symbolic link to /opt/wine-staging/bin/wine (for wine staging) for example.

Quite a few plugins need winetricks corefonts installed for fonts.

A large number of vst plugin crashes/problems can be basically narrowed down to the following dll's and then worked around by overriding/disabling them.

Quite a few vst plugins rely on the Visual C++ Redistributable dlls msvcr120.dll msvcr140.dll msvcp120.dll msvcp140.dll etc

Some vst plugins might crash if the Visual C++ Redistributable dlls are not present in /home/username/.wine/drive_c/windows/system32 for 64 bit vst's and /home/username/.wine/drive_c/windows/syswow64 for 32 bit vst's, and then overridden in the winecfg Libraries tab

Some vst plugins might not work due to Wines current capabilities or for some other reason.

Use TestVst for testing how a vst plugin might run under Wine.

Some vst plugins rely on the d2d1 dll which is not totally implemented in current Wine.

If a plugin has trouble with it's display then disabling d2d1 in the winecfg Libraries tab can be tried.

Some plugins need Windows fonts (~/.wine/drive_c/windows/Fonts) ./winetricks corefonts

Setting HKEY_CURRENT_USER Software Wine Direct3D MaxVersionGL to 30002 (MaxVersionGL is a DWORD hex value) might help with some plugins and d2d1 (can also depend on hardware and drivers).

wininet is used by some vst's for net access including registration and online help etc and sometimes wines inbuilt wininet might cause a crash or have unimplemented functions.

wininet can be overridden with wininet.dll and iertutil.dll and nsi.dll

The winbind and libntlm0 and gnutls packages might need to be installed for net access (sudo apt-get install winbind sudo apt-get install gnutls-bin sudo apt-get install libntlm0) For Arch based distros sudo pacman -Sy gnutls lib32-gnutls samba

Occasionally other dlls might need to be overridden such as gdiplus.dll etc

Winetricks https://github.com/Winetricks/winetricks can make overriding dll's easier.

For the above dll overrides

winetricks vcrun2013
winetricks vcrun2015
winetricks wininet
winetricks gdiplus

Winetricks also has a force flag --force ie winetrick

Related Skills

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GitHub Stars769
CategoryDevelopment
Updated11d ago
Forks41

Languages

C++

Security Score

95/100

Audited on Mar 18, 2026

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