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Wolf3D

My own implementation of Wolfenstein 3D game using C language and self written engine on sdl

Install / Use

/learn @omiroshn/Wolf3D
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Wolf3d

Description

This project is inspired by the world-famous eponymous 90’s game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.

Requirements

  • linux or macos
  • installed SDL

How to start the program:

make
./wolf3d resourses/maps/map2.map

Some usefull buttons:

esc - exit
WASD - moving
Arrows - moving
Shift + WASD - sprint
TAB - fullscreen
Space - shoot
M - mute music
<img align="center" src="https://github.com/omiroshn/Wolf3dSDL/blob/master/Screenshots/4.png" width="100%" /> <img align="center" src="https://github.com/omiroshn/Wolf3dSDL/blob/master/Screenshots/5.png" width="100%" /> <img align="center" src="https://github.com/omiroshn/Wolf3dSDL/blob/master/Screenshots/6.png" width="100%" /> <img align="center" src="https://github.com/omiroshn/Wolf3dSDL/blob/master/Screenshots/7.png" width="100%" /> <img align="center" src="https://github.com/omiroshn/Wolf3dSDL/blob/master/Screenshots/8.png" width="100%" />
View on GitHub
GitHub Stars11
CategoryDevelopment
Updated1y ago
Forks2

Languages

C

Security Score

65/100

Audited on Dec 15, 2024

No findings