Karcero
Procedural dungeon tile based map generator.
Install / Use
/learn @odedw/KarceroREADME
Karcero
A dungeon/cave map generation library for C# with a fluent API and generic models open for extension.
Dungeon Map Generation
The dungeon generation algorithm is based on Jamis Buck's algorithm with some tweaks here and there.
Here is an example of a generation call:
var generator = new DungeonGenerator<Cell>();
generator.GenerateA()
.MediumDungeon()
.ABitRandom()
.SomewhatSparse()
.WithMediumChanceToRemoveDeadEnds()
.WithMediumSizeRooms()
.WithLargeNumberOfRooms()
.AndTellMeWhenItsDone(map =>
{
//Do stuff with map
});
and the result (visualized):

Cave Map Generation
TBD
Related Skills
node-connect
345.4kDiagnose OpenClaw node connection and pairing failures for Android, iOS, and macOS companion apps
frontend-design
104.6kCreate distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
openai-whisper-api
345.4kTranscribe audio via OpenAI Audio Transcriptions API (Whisper).
qqbot-media
345.4kQQBot 富媒体收发能力。使用 <qqmedia> 标签,系统根据文件扩展名自动识别类型(图片/语音/视频/文件)。
