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Karcero

Procedural dungeon tile based map generator.

Install / Use

/learn @odedw/Karcero
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Karcero

A dungeon/cave map generation library for C# with a fluent API and generic models open for extension.

Dungeon Map Generation

The dungeon generation algorithm is based on Jamis Buck's algorithm with some tweaks here and there.

Here is an example of a generation call:

var generator = new DungeonGenerator<Cell>();
generator.GenerateA()
         .MediumDungeon()
         .ABitRandom()
         .SomewhatSparse()
         .WithMediumChanceToRemoveDeadEnds()
         .WithMediumSizeRooms()
         .WithLargeNumberOfRooms()
         .AndTellMeWhenItsDone(map =>
         {
            //Do stuff with map
         });

and the result (visualized): Map Example

Cave Map Generation

TBD

Related Skills

View on GitHub
GitHub Stars114
CategoryDevelopment
Updated1y ago
Forks23

Languages

C#

Security Score

80/100

Audited on Jan 21, 2025

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