Cub3D
🎮 3D game using raycasting DDA algorithm 👾
Install / Use
/learn @nyeoni/Cub3DREADME
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<!-- *** Thanks for checking out the Best-README-Template. If you have a suggestion *** that would make this better, please fork the repo and create a pull request *** or simply open an issue with the tag "enhancement". *** Don't forget to give the project a star! *** Thanks again! Now go create something AMAZING! :D --> <!-- PROJECT LOGO --> <br /> <div align="center"> <a href="https://github.com/othneildrew/Best-README-Template"> <img width="700" alt="image" src="https://user-images.githubusercontent.com/51353146/193039138-be4bd25c-c97d-4264-b37f-2b3fb9b08c03.png"> </a> <h3 align="center">🎮 Cub3D 👾</h3> <p align="center"> This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way. <br /> </p> </div> <!-- GETTING STARTED -->Getting Started 🚩
📦 Installation
Clone the repo
git clone https://github.com/Chloekkk/cub3D.git
🛠️ Build
Build with make command
make
🚀 Run
./cub3D map/kartrider.cub
<br />
Contributors ✨
cub3D by team hanNkim
<table> <tbody> <tr> <td align="center"> <a href="https://github.com/Chloekkk"> <img src="https://avatars.githubusercontent.com/u/51353146?s=400&u=85ebd0837780667df7646367cebd51008a5683ac&v=4" width="100px;" alt=""/> <br /><sub><b>Chloekkk</b></sub> </a><br /> </td> <td align="center"> <a href="https://github.com/Kimhan-nah"> <img src="https://avatars.githubusercontent.com/u/33301153?v=4" width="100px;" alt=""/> <br /><sub><b>Kimhan-nah</b></sub> </a><br /> </td> </tr> </tbody> </table>Related Skills
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