VariableBlur
SwiftUI variable blur (progressive blur)
Install / Use
/learn @nikstar/VariableBlurREADME
VariableBlur
SwiftUI variable blur (progressive blur)
First of all, all hard work was done by jtrivedi - I just made some minor adjustments.
Changes in this version:
- [x] all code is in one file
- [x] dynamically generates gradient image allowing for further adjustments
- [x] fixes crash when switching between light and dark mode
- [x] supports upside down variable blurs (clear at the top, blurred at the bottom)
Use of private API is obfuscated and did not trigger App Store rejection for me.
Install
Recommended
Copy VariableBlur.swift to your project.
SPM
To add a package dependency to your Xcode project, select File > Add Package and enter this repository's URL (https://github.com/nikstar/VariableBlur).
Example
Used to create image on top of this page:
ZStack(alignment: .top) {
Color.white
Color.blue.opacity(0.3)
Image("im")
.resizable()
.aspectRatio(contentMode: .fit)
.padding(.horizontal, 50)
Text("VariableBlur")
.font(.largeTitle.monospaced().weight(.bold))
.padding(.top, 230)
.foregroundStyle(.white.opacity(0.9))
}
.overlay(alignment: .top) {
VariableBlurView(maxBlurRadius: 20, direction: .blurredTopClearBottom)
.frame(height: 200)
}
.ignoresSafeArea()
Blur matching status bar/cutout safe area:
ContentView()
.overlay(alignment: .top) {
GeometryReader { geom in
VariableBlurView(maxBlurRadius: 10)
.frame(height: geom.safeAreaInsets.top)
.ignoresSafeArea()
}
}
New: BackgroundBlur
Add background blur without any additional effects. See BackgroundBlur.swift.
HStack(spacing: 0) {
Color.blue
Color.blue.opacity(0.2)
}
.overlay {
BackgroundBlur(radius: 20)
.frame(width: 200, height: 100)
.clipShape(.capsule)
}
.ignoresSafeArea()
