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Deusexmachina

Game engine evolved from The Nebula Device 2 and 3

Install / Use

/learn @niello/Deusexmachina
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Deus Ex Machina

This is a full-featured (at least developing to be so) game engine. Its main purpose is to provide easy-to-use framework to game developers who like to have access to the engine sources. DEM is licensed under the MIT license wich can be found in License.txt in the same folder as this Readme file. All third-party code licenses are in their respective folders.

Please note, that significant parts of this project evolved from The Nebula Device engine (both versions 2 and 3) by RadonLabs. So, if you like DEM, say "thanks a lot" to the Nebula's developers, as we do. We learned really much about game software development from Nebula code.

Also we thank the authors of all that projects in 3rdParty directory of our repo. They saved us lots of time, and the time is a true treasure. Thanks.

We constantly make efforts to make DEM better. If you want to and can help us, you are welcome.

October 2012, Deus Ex Machina developers

Related Skills

View on GitHub
GitHub Stars29
CategoryDevelopment
Updated29d ago
Forks2

Languages

C++

Security Score

95/100

Audited on Mar 11, 2026

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