sprite-animation
A pixel / sprite-style animated explainer slide — full-bleed cream stage, bold display year, animated pixel-art mascot (e.g. Hanafuda card, mushroom, or 8-bit console), kinetic Japanese display type, ticking timeline ribbon.
Install / Use
npx skills add nexu-io/open-design --skill sprite-animationInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
MarketingSupported Platforms
Tags
Our assessment of sprite-animation
sprite-animation scores 90/100 on our quality scale, 20th of 111 Marketing skills we index (top 19%).
Its SKILL.md is 4.0 KB long, split into 3 sections with 1 code example: a solid amount of guidance for an agent.
With 97,896 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated today, so sprite-animation is actively maintained.
- It is released under the Apache-2.0 license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
sprite-animation compared with similar skills
All 4 of these similar skills score higher than sprite-animation; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| sprite-animation (this skill)by nexu-io | 90 | 97.9k | today | SKILL.md |
| algorithmic-artby anthropics | 100 | 177.9k | 2d ago | SKILL.md |
| pptxby anthropics | 100 | 177.9k | 2d ago | SKILL.md |
| designby nextlevelbuilder | 100 | 130.2k | 3d ago | SKILL.md |
| ui-ux-pro-maxby nextlevelbuilder | 100 | 130.2k | 3d ago | SKILL.md |
Frequently asked questions
- How do I install sprite-animation?
- Run
npx skills add nexu-io/open-design --skill sprite-animation. The install tabs above show the steps for each supported agent. - Which AI agents does sprite-animation work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is sprite-animation safe to use?
- It is Apache-2.0-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is sprite-animation still maintained?
- The repository was last updated today, so sprite-animation is actively maintained.
Skill content
View source on GitHubname: sprite-animation description: | A pixel / sprite-style animated explainer slide — full-bleed cream stage, bold display year, animated pixel-art mascot (e.g. Hanafuda card, mushroom, or 8-bit console), kinetic Japanese display type, ticking timeline ribbon. Reads like a single frame of an educational motion video — looping CSS keyframes, no JS, ready to be screen-recorded into a vertical video. Use when the brief asks for a "sprite animation", "pixel-art video", "8-bit explainer", "history of X explainer", "kinetic typography history", "Nintendo-style", "精灵图动画", "像素动画", or "复古动画". triggers:
- "sprite animation"
- "pixel art animation"
- "8-bit explainer"
- "retro animation"
- "kinetic typography"
- "history explainer"
- "nintendo style"
- "精灵图"
- "像素动画"
- "复古动画" od: mode: prototype platform: desktop scenario: marketing preview: type: html entry: index.html design_system: requires: true sections: [color, typography, layout, components] example_prompt: "Create a sprite-based animation introducing trivia about Nintendo's history. Combine pixel mascots, animated text, and a Hanafuda accent. Use color and type that feel like the Nintendo brand."
Sprite Animation Skill
Produce a single animated frame of an educational explainer — the kind you might screen-record into a vertical video. Pixel-art mascots, big year display, looping CSS animations, kinetic Japanese / English display type.
Workflow
- Read the active DESIGN.md (injected above). Pick the loudest serif token for the year, a sturdy sans for headlines, and a mono token for timeline / index labels.
- Pick the topic from the brief (e.g. "Nintendo · 1889 — Hanafuda"). You always need: a year, a one-line headline, an animated subject (a pixel sprite — character, object, or icon), and a short caption.
- Stage — full-bleed cream / off-white background (
#f5efe2) with a subtle paper grain. Keep margins generous; this is one beat of a video. - Top bar — small mono row:
- Left: title slug ("名次の/番組" or "EP. 01 / NINTENDO")
- Right: progress dots ("01 / 12") and a "REC" stamp
- Subject animations — at least three independent looping animations
on the page:
- Big year: the headline year (e.g. "1889年") fills the lower-left, in a serif display weight. It has a subtle vertical glitch / scanline animation (clip-path keyframes), and a 1-frame "pop" every loop.
- Pixel sprite card: a 96×128 pixel-art card or character (use an
inline SVG with crisp
shape-rendering: crispEdgesrectangles, or abox-shadowpixel grid). Subtle bobbing animation (±4px, 1.6s). - Kinetic kana: 1–2 Japanese / kanji characters that fade-and-slide in sync with the bob (e.g. "花" — hana — flower).
- Tick ribbon: bottom of the stage, a tape/ribbon with year ticks (1889 · 1907 · 1949 · 1977 · 1985 · 2006 · 2017) sliding left at a slow constant speed.
- Caption block — small mono caption explaining the trivia: "Nintendo started as a Hanafuda playing-card maker in Kyoto, 1889. Mario didn't show up for another ninety-six years."
- Write a single HTML document:
<!doctype html>through</html>, CSS inline, no external JS.- All animations use
@keyframes+animation: ... infinite. - Stage uses a fixed canvas ratio (e.g. 16:9 letterboxed) so the loop reads as a single frame from a video.
data-od-idon stage, year, sprite, caption, and tick ribbon.
- Self-check:
- The page is one cohesive scene, not a collage. The eye lands on the year first, then the sprite, then the caption.
- At least 3 independent looping animations are visible.
- The color palette is restrained (cream + a single accent red + ink).
- No external assets — all sprites are inline SVG or CSS.
Output contract
Emit between <artifact> tags:
<artifact identifier="sprite-anim-slug" type="text/html" title="Sprite animation — Title">
<!doctype html>
<html>...</html>
</artifact>
One sentence before the artifact, nothing after.
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Languages
Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
