NiagaraFlocking
Flocking simulation(Boids) in Unreal Engine 4 Niagara(GPU simulation stage)
Install / Use
/learn @mushe/NiagaraFlockingREADME
NiagaraFlocking
Flocking simulation(Boids) in Unreal Engine 4 Niagara(GPU simulation stage)
Demo : https://www.youtube.com/watch?v=9U0NQuswnK0

Reference
Reynolds, Craig (1987). Flocks, herds and schools: A distributed behavioral model. SIGGRAPH '87: Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques.
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Audited on Mar 1, 2025
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