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NiagaraFlocking

Flocking simulation(Boids) in Unreal Engine 4 Niagara(GPU simulation stage)

Install / Use

/learn @mushe/NiagaraFlocking
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

NiagaraFlocking

Flocking simulation(Boids) in Unreal Engine 4 Niagara(GPU simulation stage)

Demo : https://www.youtube.com/watch?v=9U0NQuswnK0

capture

Reference

Reynolds, Craig (1987). Flocks, herds and schools: A distributed behavioral model. SIGGRAPH '87: Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques.

View on GitHub
GitHub Stars35
CategoryDevelopment
Updated1y ago
Forks5

Security Score

80/100

Audited on Mar 1, 2025

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