Externalizer
Externalizer is a VST3 audio plugin developed using the JUCE framework, designed to enable routing audio to and from external hardware processors within DAWs and other audio programs. The goal of the project is to provide latency compensation, dry/wet control, and gain staging.
Install / Use
/learn @mpusch88/ExternalizerREADME
Externalizer (WIP)
Externalizer is a VST3 audio plugin built using the JUCE framework. This project aims to enable audio routing to/from external hardware processors from within digital audio workstations (DAWs) and other audio programs. Key features include latency compensation, dry/wet control, and gain staging.
Requirements
- JUCE v6.x or later
- Visual Studio 2022 (for Windows) or Xcode (for macOS)
Building the Plugin
- Open the Projucer application and load the
Externalizer.jucerfile. - Make sure that the appropriate plugin format (VST3) is selected.
- Click "Save Project and Open in IDE" to open the project in your preferred IDE (Visual Studio 2022 or Xcode).
- Build the project using the IDE's build command.
After building, the VST3 plugin will be available in the default output directory (Builds/<your_OS>/build).
Usage
To use the Externalizer plugin, add the built VST3 file to the desired plugin folder. Consult your audio program's documentation for information on how to load and use VST3 plugins.
Features
- Audio routing to/from external hardware processors within a DAW
- Latency compensation
- Dry/wet control
- Gain staging
Development
- Use Projucer to manage the project and generate IDE project files
- Implement features in the
Sourcefolder - Design UI in the
PluginEditor.cppandPluginEditor.hfiles - Test the plugin in various DAWs on different platforms
Context
This project uses a modified version of https://github.com/mpoon/gpt-repository-loader to maintain up to date code context for use with ChatGPT / GPT4.
Example command:
python gpt_repository_loader.py "../Externalizer" -p "../Externalizer/.preamble" -o "../Externalizer/context.txt" -t 2048 -m 10
License
This project is licensed under the MIT License.
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