apprentice-first-week
Plan an apprentice's or new laborer's first week so they're useful by Friday and safe from hour one — day-by-day teaching order, the safety non-negotiables stated before anything else, what they're allowed to touch unsupervised, and the check-out conversation that decides week two
Install / Use
npx skills add mohitagw15856/pm-claude-skills --skill apprentice-first-weekInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Development & EngineeringSupported Platforms
Our assessment of apprentice-first-week
apprentice-first-week scores 85/100 on our quality scale, 1878th of 4,658 Development & Engineering skills we index (top 41%).
Its SKILL.md is 5.2 KB long, well organised into 13 sections with 1 code example: a solid amount of guidance for an agent.
With 1,396 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 8 days ago, so apprentice-first-week is actively maintained.
- It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
apprentice-first-week compared with similar skills
All 4 of these similar skills score higher than apprentice-first-week; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| apprentice-first-week (this skill)by mohitagw15856 | 85 | 1.4k | 8d ago | SKILL.md |
| ai-job-searchby MadsLorentzen | 100 | 44.8k | today | CLAUDE.md |
| claude-howtoby luongnv89 | 100 | 41.7k | 2d ago | CLAUDE.md |
| algorithmic-artby anthropics | 100 | 177.9k | 10d ago | SKILL.md |
| pptxby anthropics | 100 | 177.9k | 10d ago | SKILL.md |
Frequently asked questions
- How do I install apprentice-first-week?
- Run
npx skills add mohitagw15856/pm-claude-skills --skill apprentice-first-week. The install tabs above show the steps for each supported agent. - Which AI agents does apprentice-first-week work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is apprentice-first-week safe to use?
- It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is apprentice-first-week still maintained?
- The repository was last updated 8 days ago, so apprentice-first-week is actively maintained.
Skill content
View source on GitHubname: apprentice-first-week description: "Plan an apprentice's or new laborer's first week so they're useful by Friday and safe from hour one — day-by-day teaching order, the safety non-negotiables stated before anything else, what they're allowed to touch unsupervised, and the check-out conversation that decides week two. Use when a tradesperson says 'my apprentice starts Monday', 'how do I train the new guy', or 'the apprentice is useless and I don't have time to teach'. Produces a first-week plan, a can/can't-touch list, and the Friday review script."
Apprentice First Week Skill
"Watch me and you'll pick it up" is how apprentices stay useless for a year — and how thumbs get lost in week one. A first week that works is planned like a job: safety rules stated as absolutes before any tool moves, one teachable task-block per day with the why attached, an explicit list of what they may do unsupervised (short) versus with eyes on them (everything else), and a Friday conversation that tells both sides the truth. The payoff is selfish and immediate: an apprentice who can safely prep, fetch, and finish doubles a one-person business by Friday afternoon.
What This Skill Produces
- A day-by-day first week: one skill-block per day (demonstrate → assist → attempt supervised), plus the standing jobs that make them useful between lessons
- The safety brief, written to be said aloud on Monday at 7:55: the non-negotiables, what to do when unsure, and the "stop means stop" rule
- The touch list: may-do-unsupervised / may-do-watched / not-yet — updated Friday
- The Friday review script: what went well, what to fix, one goal for week two — both directions (the apprentice reviews the teaching too)
Required Inputs
Ask for (if not already provided):
- The trade, and the actual jobs booked for that week (the plan teaches from real work, not exercises)
- The apprentice: age, experience (school-leaver? career-changer?), formal scheme requirements if enrolled (college days, logbooks — flag, don't invent scheme rules)
- The user's honest pain: what they most need taken off their hands
- Site realities: one-van solo work vs a site with other trades
Framework
- Monday is safety and setup, taught as identity. The brief: PPE always · the tools they must not touch yet, by name · "if unsure, stop and ask — asking is the job" · where the first-aid kit and shutoffs are · the one-sentence rule: nothing we do today is worth a finger. Then teach the setup/protection/cleanup routine — it's the frame of every day and they can own it by Wednesday.
- One block per day, taught in three passes. Demonstrate (they watch, you narrate the why) → assist (they do the low-risk half) → attempt (they do it watched, you resist grabbing the tool back — the hardest part of teaching). Pick blocks from the week's real jobs, easiest-reversible first.
- Standing jobs make the dead time useful. Between lessons: material prep, protection, tidy-as-you-go, van stock check, watching-with- questions. An apprentice never stands empty-handed wondering; the list is on paper.
- The touch list is the contract. Short unsupervised list that grows every Friday — visible progress is the retention tool for young workers. Growth is earned by demonstrated care, not by days served.
- Friday review, both directions. Three questions each way: what did you do this week you couldn't Monday? · what did I explain badly? · one goal for next week. Ten minutes, and it's the difference between an apprentice and a decade of laborers who quit in month two.
Output Format
## Monday 7:55 safety brief (say this aloud)
[The non-negotiables, in speakable lines]
## The week
| Day | Skill block (demo → assist → attempt) | From which real job | Standing jobs |
## Touch list v1 (revisit Friday)
Unsupervised: … · Watched: … · Not yet (and why): …
## Friday review script
[Three questions each direction · week-two goal · touch-list updates]
## Scheme admin flags
[College days, logbook, ratios — verify with the scheme, not asserted here]
Quality Checks
- [ ] Safety brief is speakable in under 5 minutes and contains the stop-and-ask rule verbatim
- [ ] Every skill block comes from that week's actual booked work
- [ ] The unsupervised list is genuinely short on day one and has a named growth path
- [ ] The review runs both directions — the teaching gets reviewed too
- [ ] Formal scheme requirements are flagged for verification, never invented
Anti-Patterns
- [ ] Do not plan a week of fetching — usefulness without teaching is how apprentices quit; teaching without standing jobs is how the business loses a week
- [ ] Do not soften safety rules to seem friendly on day one — absolutes on Monday, warmth all week
- [ ] Do not let "faster to do it myself" win the attempt pass — say the quiet math out loud: slower Tuesday buys a faster month
- [ ] Do not write scheme/legal requirements (hours, ratios, wages) as facts — flag and verify
Related
[[onboarding-plan]] — the office cousin; [[teach-the-game]] shares the demonstrate-then-play bones; [[sop-writer]] when a routine deserves writing down for every future hire.
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Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
