all-hands-deck
Build an all-hands that lands with everyone from intern to VP — the mixed-altitude structure (the story for all, the numbers for some), the wins-with-names section done right, the hard-news slide handled straight, and the Q&A design that gets real questions
Install / Use
npx skills add mohitagw15856/pm-claude-skills --skill all-hands-deckInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Development & EngineeringSupported Platforms
Our assessment of all-hands-deck
all-hands-deck scores 82/100 on our quality scale, 2881st of 4,658 Development & Engineering skills we index.
Its SKILL.md is 5.6 KB long, well organised into 11 sections and no code examples: a solid amount of guidance for an agent.
With 1,396 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 8 days ago, so all-hands-deck is actively maintained.
- It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
all-hands-deck compared with similar skills
All 4 of these similar skills score higher than all-hands-deck; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| all-hands-deck (this skill)by mohitagw15856 | 82 | 1.4k | 8d ago | SKILL.md |
| ai-job-searchby MadsLorentzen | 100 | 44.8k | today | CLAUDE.md |
| claude-howtoby luongnv89 | 100 | 41.7k | 2d ago | CLAUDE.md |
| algorithmic-artby anthropics | 100 | 177.9k | 10d ago | SKILL.md |
| pptxby anthropics | 100 | 177.9k | 10d ago | SKILL.md |
Frequently asked questions
- How do I install all-hands-deck?
- Run
npx skills add mohitagw15856/pm-claude-skills --skill all-hands-deck. The install tabs above show the steps for each supported agent. - Which AI agents does all-hands-deck work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is all-hands-deck safe to use?
- It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is all-hands-deck still maintained?
- The repository was last updated 8 days ago, so all-hands-deck is actively maintained.
Skill content
View source on GitHubname: all-hands-deck description: "Build an all-hands that lands with everyone from intern to VP — the mixed-altitude structure (the story for all, the numbers for some), the wins-with-names section done right, the hard-news slide handled straight, and the Q&A design that gets real questions. Use when asked build the all-hands deck, make the monthly town hall not boring, how do we share the numbers with everyone, or announce this change at all-hands. Produces the segment structure, the altitude-mixed content rules, the hard-news handling, and the Q&A mechanics."
All Hands Deck Skill
The all-hands serves the widest audience in the company — new hires and executives, engineers and sales, the anxious and the checked-out — and decks built for any single altitude lose the rest: pure strategy bores the floor, pure metrics baffle the new, pure celebration reads as evasion in a hard quarter. The working structure mixes altitudes deliberately (the story everyone follows, the numbers that keep trust, the wins with names, the hard news handled straight), and treats the Q&A as a designed segment — because the questions people actually have determine what the meeting was about, whatever the slides said.
What This Skill Produces
- The segment structure — the recurring skeleton: the narrative open, numbers, wins-with-names, the focus segment, hard news when owed, Q&A
- The altitude rules — per segment: what the newest hire needs vs. what the veterans check
- The hard-news handling — straight, early, with the what-it-means-for-you answered before it's asked
- The Q&A mechanics — pre-submitted + live, the no-softball discipline, and the answer-or-commit rule
Required Inputs
Ask for these if not provided:
- The month's material — the numbers, the wins, the news (including the uncomfortable); the deck is assembled from reality, and the temptation to skip the bad month is the trust-killer to resist
- The company's current mood — post-layoff, post-win, mid-uncertainty; the structure holds but the emphasis calibrates (anxious companies need the hard-news slide more prominent, not less)
- The metrics that recur — the same 4–6 every time (kpi-tracker-design discipline: trends visible, definitions stable), because rotating metrics read as narrative management
- The Q&A history — what got asked last time, what went unanswered; unanswered questions compound
Framework: The Structure Rules
- Open with the story, one slide: the month in one narrative sentence ("we shipped the platform bet and paid for it in support load — here's both") — the frame everyone, at every altitude, carries through the numbers. Openings that jump to dashboards ask the floor to build their own narrative, and they build worse ones.
- The same numbers, trended, every time: the recurring 4–6 metrics with their history visible (data-slide-design rules) — consistency is the trust mechanism; a metric that vanishes the month it dipped teaches everyone to read absences. Down months get shown with the same prominence and one honest sentence of why.
- Wins carry names, and names rotate: specific work by specific people ("the checkout rewrite — Ana, Jorge, and the platform team — cut latency 40%") — the recognition segment is half the meeting's retention value, and the rotation audit (who hasn't been named lately?) keeps it from becoming the same five people's highlight reel.
- Hard news goes early and straight: the miss, the departure, the change — stated plainly in the deck's first half (changelog-for-humans breaking-first logic), with the what-it-means-for-you slide answering the question every seat is silently asking. Bad news buried at slide 30, or worse left for Q&A extraction, converts one bad fact into a credibility debt.
- Q&A is designed, not appended: pre-submitted questions (anonymous channel — the real ones need cover) mixed with live, the hardest pre-submitted question taken first (the signal that the segment is real), and the answer-or-commit rule: every question gets an answer or a named owner and date ("I don't know — [name] will post the answer by Friday"). The unanswered-question log is next month's open.
Output Format
All-Hands: [month] — [T] min
The Structure
| Segment | Content | Altitude notes | Min | |---|---|---|---| [Story open (1 slide) · Numbers (the standing 4–6, trended) · Wins (names, rotated) · Focus topic · Hard news (early, if owed) · Q&A (designed)]
Hard News Handling (when present)
[The plain statement · the what-it-means-for-you slide · placed at segment [early]]
Q&A Mechanics
[The anonymous pre-submit channel · hardest-first rule · answer-or-commit with owners · last month's open questions, answered]
Quality Checks
- [ ] The open is one narrative sentence, not a dashboard
- [ ] The metrics are the standing set, trended, shown in down months at full prominence
- [ ] Wins name people, and the rotation was checked
- [ ] Hard news appears early with the for-you slide
- [ ] Q&A takes the hardest pre-submitted question first, and last month's commits were honored
Anti-Patterns
- [ ] Do not rotate metrics by convenience — the vanishing-metric tell reads louder than any bad number
- [ ] Do not celebrate through a hard month — the floor already knows; festivity reads as distance
- [ ] Do not thank "the whole team" generically — names or it's wallpaper
- [ ] Do not soften Q&A by selection — cherry-picked softballs teach people to stop submitting
- [ ] Do not leave commits unhonored — one forgotten "we'll get back to you" discounts every future one
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Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
