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MGS.Machinery

Unity plugin for binding machinery joint in scene.

Install / Use

/learn @mogoson/MGS.Machinery
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

[TOC]

MGS.Machinery

Summary

  • Unity plugin for binding machinery joint in scene.

Ability

  • Binding complete construction machinery, example crane, road roller, loader, grader and excavator.
  • Binding rotate joints, example: upcar of crane, external gearing and inner gearing.
  • Binding slider joints, example: big arm and landing legs of crane, waist articulation of road roller.
  • Binding hydraulic cylinder.
  • Binding dynamic spring.
  • Binding crank roker, example: scraper bucket of loader, bucket of excavator.
  • Binding crank slider, example: reciprocating engine, aircraft planetary engine.
  • Binding mesh Gear.
  • Binding worm gear.
  • Binding belt flywheel.
  • Binding vibrator.
  • Binding differential.
  • Binding transmission.
  • Binding chain belt.

Install

  • Unity --> Window --> Package Manager --> "+" --> Add package from git URL...

    https://github.com/mogoson/MGS.BaseEditor.git?path=/Assets
    https://github.com/mogoson/MGS.Curve.git?path=/Assets
    https://github.com/mogoson/MGS.CurveHose.git?path=/Assets
    https://github.com/mogoson/MGS.Chain.git?path=/Assets
    https://github.com/mogoson/MGS.Geometry.git?path=/Assets
    https://github.com/mogoson/MGS.Machinery.git?path=/Assets
    

Samples

  • Unity --> Window --> Package Manager --> Packages-Mogoson --> Machinery --> Samples.

Copyright © 2025 Mogoson. mogoson@outlook.com

Related Skills

View on GitHub
GitHub Stars304
CategoryDevelopment
Updated26d ago
Forks87

Languages

C#

Security Score

100/100

Audited on Mar 12, 2026

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