MGS.Machinery
Unity plugin for binding machinery joint in scene.
Install / Use
/learn @mogoson/MGS.MachineryREADME
[TOC]
MGS.Machinery
Summary
- Unity plugin for binding machinery joint in scene.
Ability
- Binding complete construction machinery, example crane, road roller, loader, grader and excavator.
- Binding rotate joints, example: upcar of crane, external gearing and inner gearing.
- Binding slider joints, example: big arm and landing legs of crane, waist articulation of road roller.
- Binding hydraulic cylinder.
- Binding dynamic spring.
- Binding crank roker, example: scraper bucket of loader, bucket of excavator.
- Binding crank slider, example: reciprocating engine, aircraft planetary engine.
- Binding mesh Gear.
- Binding worm gear.
- Binding belt flywheel.
- Binding vibrator.
- Binding differential.
- Binding transmission.
- Binding chain belt.
Install
-
Unity --> Window --> Package Manager --> "+" --> Add package from git URL...
https://github.com/mogoson/MGS.BaseEditor.git?path=/Assets https://github.com/mogoson/MGS.Curve.git?path=/Assets https://github.com/mogoson/MGS.CurveHose.git?path=/Assets https://github.com/mogoson/MGS.Chain.git?path=/Assets https://github.com/mogoson/MGS.Geometry.git?path=/Assets https://github.com/mogoson/MGS.Machinery.git?path=/Assets
Samples
- Unity --> Window --> Package Manager --> Packages-Mogoson --> Machinery --> Samples.
Copyright © 2025 Mogoson. mogoson@outlook.com
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