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Erajs

A Text-based Game Engine written in JS and with Python as game scripts.

Install / Use

/learn @miswanting/Erajs
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

<div align='right'> <span>Language:&ensp;</span> <span><abbr title='Need to be translated!'>en</abbr></span>&ensp; <span><a href='README-jp.md'><abbr title='Need to be translated!'>jp</abbr></a></span>&ensp; <span><a href='README-zh.md'>zh</a></span> </div> <div align="center"> <a href="http://erajs.net">Homepage</a> | <a href="https://github.com/miswanting/Era.js/wiki">Doc</a> | <a href="https://github.com/miswanting/Era.js/projects">Roadmap</a> | <a href="https://github.com/miswanting/Era.js/issues">Support</a> | <a href="https://github.com/miswanting/Era.js/wiki/FAQ">FAQ</a> </div> <h1 align="center">Era.js</h1> <div align="center">Latest Version: v0.3.0-alpha.220622</div> <div align="center"><sub>The following contents is a description of the development target.<br />The current progress is subject to the progress shown in <a href="https://github.com/miswanting/Era.js/projects">Roadmap</a></sub></div>

Overview

Description Updated on: 220622

<div align='center'><img src="ss.png" alt="screenshot" width="50%" /></div>

Era.js is a next-generation cross-platform rich text game engine built by TypeScript + Python3, with Python3 as the game script. It is developed based on both web & desktop platform and Span Charm opinionated style library.

Notice

🚧 Work In Heavy Progress. Ultra-Experimental. 🚧

Development Philosophy

  • Make full use of HTML5 technology to create a gorgeous, neat, rich, full of design sense of the game front end, only for text-based game;
  • Carefully set up the API so that game developers can worry less about things that have nothing to do with content or gameplay;
  • [WIP] All code cross-platform;
  • The development environment, packaging and deployment must be simple and reliable;
  • Be friendly to re-development;
  • In principle, do not cut off any functionality provided by the technology used.
  • Use the latest technology.

Features

  • Easy to Operate
    • Introduced HTML5 interface logic, easy to get started.
  • Easy to Develop
    • API design is intuitive, concise and comprehensive;
    • The engine is development-friendly and modification-friendly;
    • Typography, graphics, video, audio and other functions will be supported by the game engine native in the future.

Tech Stack

Core

  • The front-end language:TypeScript
    • User Interface Framework: Vue.js 3
    • Responsive style library: Span Charm(opinionated style)
  • The Back-end language(& Game Script): Python 3

Application Container for Desktop

Application Container for Mobile

Platform Support

| Platform Support | Web | Windows | MacOS | Linux | Android | iOS | | :--------------: | :--: | :-----: | :---: | :---: | :-----: | :--: | | Engine dev | × | ○ | ? | ○ | × | × | | Game dev | × | ○ | ? | ○ | × | × | | Game re-dev | ○ | ○ | ○ | ○ | ○ | ○ | | Game run | × | ○ | ? | ○ | × | × |

Directory Structure

  • Assets: Accessory code improves engine usability
  • docs: Documents
  • Engine: Engine Folder
  • SDK: Software Development Kit
  • UtilityScripts: Tool scripts improve engine flow

Thanks

Thanks to qsjl11's pyera project for providing inspiration and reference of API naming for this project;

Related Skills

View on GitHub
GitHub Stars69
CategoryDevelopment
Updated5mo ago
Forks10

Languages

TypeScript

Security Score

97/100

Audited on Oct 11, 2025

No findings