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ProceduralContentGenerationBasics

Demo project for Procedural Generation Basics

Install / Use

/learn @mirrorfishmedia/ProceduralContentGenerationBasics
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

ProceduralContentGenerationBasics

Demo project for Procedural Generation Basics

Learn the basics of procedural generation for Unity in C#.

Topics include:

  • Picking a random item from an array
  • Randomizing 3D object position
  • Randomizing 3D object rotation
  • Spawning objects on the ground / surfaces with raycasts
  • Combining spawned meshes
  • A low poly forest scene
  • Spawning with random seeds

This project is intended as a reference to accompany the video series published here: https://www.youtube.com/playlist?list=PLuldlT8dkudoNONqbt8GDmMkoFbXfsv9m

View on GitHub
GitHub Stars67
CategoryContent
Updated8mo ago
Forks5

Languages

C#

Security Score

87/100

Audited on Jul 16, 2025

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