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Forge3d

Rust‑first, cross‑platform wgpu/WebGPU renderer exposed to Python for fast, headless 3D rendering. Built in Rust, shipped as Python wheels.

Install / Use

/learn @milos-agathon/Forge3d
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

<p align="center"> <img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/assets/logo/forge3d_dark.svg" alt="forge3d" width="320"> </p> <p align="center"> <strong>GPU-accelerated 3D terrain rendering for Python.</strong><br> Built in Rust with WebGPU. Pre-built wheels — no Rust toolchain required. </p> <p align="center"> <a href="https://pypi.org/project/forge3d/"><img src="https://img.shields.io/pypi/v/forge3d?color=EFA026&style=flat-square" alt="PyPI"></a> <a href="https://pypi.org/project/forge3d/"><img src="https://img.shields.io/pypi/pyversions/forge3d?color=D0C8BA&style=flat-square" alt="Python 3.10+"></a> <a href="https://github.com/milos-agathon/forge3d/blob/main/LICENSE"><img src="https://img.shields.io/badge/license-Apache--2.0%20%2F%20MIT-blue?style=flat-square" alt="License"></a> <a href="https://milos-agathon.github.io/forge3d/"><img src="https://img.shields.io/badge/docs-online-blue?style=flat-square" alt="Docs"></a> </p>
<p align="center"> <img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/assets/highres.png" alt="forge3d hero render" width="720"> </p>

This image was generated with 5 lines of Python. Load a DEM, launch the GPU viewer, position the camera, and capture a publication-quality snapshot. No shaders to write. No OpenGL boilerplate. Just pip install forge3d.

import forge3d

with forge3d.open_viewer_async(terrain_path="rainier.tif") as viewer:
    viewer.set_orbit_camera(phi_deg=225, theta_deg=35, radius=1.2)
    viewer.set_sun(azimuth_deg=315, elevation_deg=32)
    viewer.snapshot("render.png", width=3840, height=2160)

Install

pip install forge3d

Need Jupyter widgets or tutorial datasets?

pip install "forge3d[jupyter]"     # ViewerWidget for notebooks
pip install "forge3d[datasets]"    # on-demand sample DEMs, CityJSON, COPC
pip install "forge3d[all]"         # everything

Gallery

<table> <tr> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/01-mount-rainier.png" width="280"><br><sub>PBR terrain</sub></td> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/03-swiss-landcover.png" width="280"><br><sub>Landcover overlay</sub></td> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/06-point-cloud.png" width="280"><br><sub>LiDAR point cloud</sub></td> </tr> <tr> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/09-shadow-comparison.png" width="280"><br><sub>Sun & shadow control</sub></td> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/02-mount-fuji-labels.png" width="280"><br><sub>GeoPackage labels</sub></td> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/05-3d-buildings.png" width="280"><br><sub>CityJSON buildings</sub></td> </tr> <tr> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/04-luxembourg-rail-network.png" width="280"><br><sub>Vector overlays</sub></td> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/07-camera-flyover.png" width="280"><br><sub>Camera animation</sub></td> <td align="center"><img src="https://raw.githubusercontent.com/milos-agathon/forge3d/main/docs/gallery/images/10-map-plate.png" width="280"><br><sub>Map plate compositor</sub></td> </tr> </table> <p align="center"><a href="https://milos-agathon.github.io/forge3d/gallery/"><strong>See the full gallery &rarr;</strong></a></p>

What You Get

Open Source (Apache-2.0 / MIT)

Everything you need to go from raw elevation data to a rendered 3D scene:

  • Interactive viewer — real-time orbit, pan, zoom via a Rust/WebGPU subprocess controlled from Python over IPC
  • Terrain rendering — load GeoTIFFs or numpy arrays, PBR materials, 100+ colormaps
  • Vector overlays — GeoJSON/GeoPackage polygons, lines, and labels projected onto terrain
  • Point clouds — COPC and LAZ files with millions of points, colored by elevation or classification
  • 3D Tiles — stream OGC 3D Tiles tilesets directly into the viewer
  • CRS reprojection — automatic coordinate transforms via PROJ + pyproj
  • Camera animation — keyframed flyover paths with frame-by-frame export
  • Jupyter integrationViewerWidget embeds the viewer inline in notebooks
  • High-res snapshots — up to 8K PNG export from any camera angle

Pro

Professional cartography and production workflows:

  • Map plate compositor — legends, scale bars, north arrows, multi-panel layouts
  • SVG / PDF export — publication-ready vector output
  • 3D buildings — GeoJSON, CityJSON, and 3D Tiles import with roof inference and PBR materials
  • Mapbox Style Spec — load and apply Mapbox-compatible styles
  • Scene bundles — save and share complete .forge3d scene packages
  • Commercial licensing details → https://github.com/milos-agathon/forge3d#license

Tutorials

Two tracks depending on your background:

Jupyter

from forge3d.widgets import ViewerWidget

widget = ViewerWidget(terrain_path="dem.npy")
widget.set_camera(phi_deg=225, theta_deg=35, radius=1.2)
widget.set_sun(azimuth_deg=315, elevation_deg=32)
widget.snapshot()  # renders inline

Links

Documentation  ·  API Reference  ·  GitHub  ·  PyPI

License

Open-source core released under Apache-2.0 OR MIT. Pro features require a commercial license key set with forge3d.set_license_key(...). Licensing details live at https://github.com/milos-agathon/forge3d#license

View on GitHub
GitHub Stars101
CategoryDevelopment
Updated53m ago
Forks9

Languages

HTML

Security Score

100/100

Audited on Mar 30, 2026

No findings